ACE3/addons/common/functions/fnc_setHearingCapability.sqf

59 lines
1.2 KiB
Plaintext
Raw Normal View History

2015-09-19 18:55:35 +00:00
/*
* Author: Glowbal
* Handle set volume calls. Will use the lowest available volume setting.
2015-01-16 23:21:47 +00:00
*
2015-09-19 18:55:35 +00:00
* Arguments:
* 0: id <STRING>
* 1: settings <NUMBER>
* 2: add (default: true) <BOOL>
*
* Return Value:
* None
*
* Public: Yes
2015-09-20 13:52:40 +00:00
*
* Note: uses player
2015-01-16 23:21:47 +00:00
*/
#include "script_component.hpp"
2015-09-19 18:55:35 +00:00
params ["_id", "_settings", ["_add", true]];
2015-05-14 18:06:06 +00:00
private _map = missionNamespace getVariable [QGVAR(setHearingCapabilityMap),[]];
2015-01-16 23:21:47 +00:00
private _exists = false;
2015-01-16 23:21:47 +00:00
{
2015-01-18 19:09:19 +00:00
if (_id == _x select 0) exitWith {
_exists = true;
if (_add) then {
_x set [1, _settings];
} else {
_map set [_forEachIndex, 0];
_map = _map - [0];
};
};
2015-01-16 23:21:47 +00:00
} forEach _map;
if (!_exists && _add) then {
2015-01-18 19:09:19 +00:00
_map pushBack [_id, _settings];
2015-01-16 23:21:47 +00:00
};
missionNamespace setVariable [QGVAR(setHearingCapabilityMap), _map];
// find lowest volume
private _lowestVolume = 1;
2015-01-16 23:21:47 +00:00
{
2015-01-18 19:09:19 +00:00
_lowestVolume = (_x select 1) min _lowestVolume;
2015-09-19 18:55:35 +00:00
false
} count _map;
2015-01-16 23:21:47 +00:00
// in game sounds
0 fadeSound _lowestVolume;
0 fadeRadio _lowestVolume;
0 fadeMusic _lowestVolume;
// Set Radio mod variables.
player setVariable ["tf_globalVolume", _lowestVolume];
2015-04-14 21:58:19 +00:00
if (!isNil "acre_api_fnc_setGlobalVolume") then { [_lowestVolume^0.33] call acre_api_fnc_setGlobalVolume; };