ACE3/addons/common/functions/fnc_setName.sqf

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#include "..\script_component.hpp"
/*
* Author: commy2
* Sets the name variable of the object. Used to prevent issues with the name command.
*
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* Arguments:
* 0: Object <OBJECT>
*
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* Return Value:
* None
*
* Example:
* [bob] call ace_common_fnc_setName
*
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* Public: No
*/
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params ["_unit"];
TRACE_3("setName",_unit,alive _unit,name _unit);
if (isNull _unit || {!alive _unit}) exitWith {};
if (_unit isKindOf "CAManBase") then {
private _sanitizedName = [name _unit, true] call FUNC(sanitizeString);
private _rawName = [name _unit, false] call FUNC(sanitizeString);
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_unit setVariable ["ACE_Name", _sanitizedName, true];
_unit setVariable ["ACE_NameRaw", _rawName, true];
};