2021-10-05 11:28:43 +00:00
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#define EQUIP_FRIES_ATTRIBUTE class Attributes { \
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class EGVAR(fastroping,equipFRIES) { \
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property = QEGVAR(fastroping,equipFRIES); \
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control = "Checkbox"; \
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displayName = ECSTRING(fastroping,Eden_equipFRIES); \
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tooltip = ECSTRING(fastroping,Eden_equipFRIES_Tooltip); \
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expression = QUOTE([_this] call EFUNC(fastroping,equipFRIES)); \
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typeName = "BOOL"; \
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condition = "objectVehicle"; \
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defaultValue = false; \
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}; \
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}
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class CfgVehicles {
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#include "CfgVehicles\boxes.hpp"
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#include "CfgVehicles\explosives.hpp"
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#include "CfgVehicles\helicopters.hpp"
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#include "CfgVehicles\planes.hpp"
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#include "CfgVehicles\tracked.hpp"
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#include "CfgVehicles\turrets.hpp"
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#include "CfgVehicles\units.hpp"
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#include "CfgVehicles\wheeled.hpp"
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2021-12-18 23:14:15 +00:00
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#include "CfgVehicles\land.hpp"
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#include "CfgVehicles\vn_boxes.hpp"
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2021-10-05 11:28:43 +00:00
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};
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