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17 lines
465 B
C++
17 lines
465 B
C++
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class CfgWeapons {
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class Launcher_Base_F;
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class GVAR(weapon): Launcher_Base_F {
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scope = 1;
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scopeCurator = 1;
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scopeArsenal = 1;
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model = "\A3\Weapons_f\empty";
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picture = "\A3\Weapons_F\Data\clear_empty.paa";
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magazines[] = {"ACE_FakeMagazine"};
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displayName = CSTRING(FakeWeaponDisplayName);
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type = TYPE_WEAPON_SECONDARY;
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class WeaponSlotsInfo {
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mass = 0;
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};
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};
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};
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