ACE3/addons/weapononback/CfgWeapons.hpp
2019-08-06 00:27:06 +02:00

17 lines
465 B
C++

class CfgWeapons {
class Launcher_Base_F;
class GVAR(weapon): Launcher_Base_F {
scope = 1;
scopeCurator = 1;
scopeArsenal = 1;
model = "\A3\Weapons_f\empty";
picture = "\A3\Weapons_F\Data\clear_empty.paa";
magazines[] = {"ACE_FakeMagazine"};
displayName = CSTRING(FakeWeaponDisplayName);
type = TYPE_WEAPON_SECONDARY;
class WeaponSlotsInfo {
mass = 0;
};
};
};