ACE3/addons/interaction/functions/fnc_moduleInteraction.sqf

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#include "..\script_component.hpp"
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/*
* Author: bux578
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* Initializes the Interaction module.
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*
* Arguments:
* 0: Logic <NUMBER>
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* 1: Units <ARRAY>
* 2: Activation State <BOOL>
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*
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* Return Value:
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* None
*
* Example:
* [logic, ???, activationState] call ace_interaction_fnc_moduleInteraction
*
* Public: No
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*/
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params ["_logic", "", "_activated"];
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if !(_activated) exitWith {};
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[_logic, QGVAR(EnableTeamManagement), "EnableTeamManagement"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(disableNegativeRating), "DisableNegativeRating"] call EFUNC(common,readSettingFromModule);
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INFO("Interaction Module Initialized.");