ACE3/addons/common/config.cpp

155 lines
4.5 KiB
C++
Raw Normal View History

#include "script_component.hpp"
class CfgPatches {
2015-01-12 21:34:01 +00:00
class ADDON {
2015-04-02 23:27:22 +00:00
units[] = {"ACE_Box_Misc", "ACE_bananaItem"};
2015-03-26 22:14:22 +00:00
weapons[] = {"ACE_ItemCore","ACE_FakePrimaryWeapon", "ACE_Banana"};
2015-01-12 21:34:01 +00:00
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_main"};
2015-01-12 21:34:01 +00:00
author[] = {"KoffeinFlummi"};
authorUrl = "https://github.com/KoffeinFlummi/";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
2015-03-24 19:28:44 +00:00
#include "CfgSounds.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
2015-01-12 21:34:01 +00:00
#include "CfgMagazines.hpp"
2015-03-24 19:28:44 +00:00
#include "CfgActions.hpp"
#include "CfgMoves.hpp"
#include "CfgVoice.hpp"
class ACE_Rsc_Display_Base {
2015-01-12 21:34:01 +00:00
idd = -1;
type = 0;
style = 48;
name = "";
duration = 999999;
fadeIn = 0;
fadeOut = 0;
font = "TahomaB";
size = 1;
colorBackground[] = {1, 1, 1, 0};
colorText[] = {1, 1, 1, 1};
};
class ACE_Rsc_Control_Base {
2015-01-12 21:34:01 +00:00
idc = 1;
type = 0;
style = 48;
access = 0;
lineSpacing = 0;
moving = 1;
text = "";
size = 1;
sizeEx = 0;
font = "TahomaB";
colorBackground[] = {1, 1, 1, 0};
colorText[] = {1, 1, 1, 1};
x = 0;
y = 0;
w = 0;
h = 0;
};
2015-01-30 21:56:45 +00:00
class ACE_Settings {
/*
*class GVAR(sampleSetting) {
* Value
* value = 1;
*
* Type (SCALAR, BOOL, STRING, ARRAY, COLOR)
* typeName = "SCALAR";
*
* Force the setting?
* force = 0;
*
* Does it appear on the options menu?
* isClientSetable = 1;
*
* The following settings only apply when isClientSetable == 1
* Stringtable entry with the setting name
* displayName = "$STR_ACE_Common_SettingName";
*
* Stringtable entry with the setting description
* description = "$STR_ACE_Common_SettingDescription";
*
* Stringtable entries that describe the options
* Only applies if typeName == "SCALAR";
* values[] = {"Disabled", "Enabled", "Only Cursor", "Only On Keypress", "Only Cursor and KeyPress"};
*};
*/
2015-01-30 21:56:45 +00:00
class GVAR(forceAllSettings) {
value = 0;
typeName = "BOOL";
};
/*class GVAR(enableNumberHotkeys) {
2015-01-30 21:56:45 +00:00
value = 1;
typeName = "BOOL";
isClientSetable = 1;
2015-01-12 21:34:01 +00:00
displayName = "$STR_ACE_Common_EnableNumberHotkeys";
};*/
class GVAR(settingFeedbackIcons) {
value = 1;
typeName = "SCALAR";
force = 0;
isClientSetable = 1;
displayName = "$STR_ACE_Common_SettingFeedbackIconsName";
description = "$STR_ACE_Common_SettingFeedbackIconsDesc";
values[] = {"Hide", "Top right, downwards", "Top right, to the left", "Top left, downwards", "Top left, to the right"};
2015-02-19 20:38:51 +00:00
};
class GVAR(SettingProgressBarLocation) {
value = 0;
typeName = "SCALAR";
force = 0;
isClientSetable = 1;
displayName = "$STR_ACE_Common_SettingProgressbarLocationName";
description = "$STR_ACE_Common_SettingProgressbarLocationDesc";
values[] = {"Top", "Bottom"};
};
2015-02-19 20:38:51 +00:00
class GVAR(displayTextColor) {
2015-02-19 21:01:09 +00:00
value[] = {0,0,0,0.1};
2015-02-19 20:38:51 +00:00
typeName = "COLOR";
isClientSetable = 1;
displayName = "$STR_ACE_Common_SettingDisplayTextColorName";
description = "$STR_ACE_Common_SettingDisplayTextColorDesc";
};
2015-02-22 12:35:05 +00:00
class GVAR(displayTextFontColor) {
value[] = {1,1,1,1};
typeName = "COLOR";
isClientSetable = 1;
displayName = "$STR_ACE_Common_SettingDisplayTextFontColorName";
description = "$STR_ACE_Common_SettingDisplayTextFontColorDesc";
};
};
#include "define.hpp"
#include <ProgressScreen.hpp>
#include <HintConfig.hpp>
#include <RscInfoType.hpp>
2015-01-16 23:21:47 +00:00
2015-02-19 20:38:51 +00:00
class CfgUIGrids {
class IGUI {
class Presets {
class Arma3 {
class Variables {
grid_ACE_displayText[] = {{((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40)),safeZoneY + 0.175 * safezoneH, (10 *(((safezoneW / safezoneH) min 1.2) / 40)), (2 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))}, "(((safezoneW / safezoneH) min 1.2) / 40)","((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"};
2015-02-19 20:38:51 +00:00
};
};
};
class Variables {
class grid_ACE_displayText {
displayName = "ACE Hint";
description = "Textual in game feedback to the player.";
preview = "\a3\Ui_f\data\GUI\Cfg\UIGrids\grid_hint_ca.paa";
saveToProfile[] = {0,1};
};
};
};
};