2015-02-18 04:07:29 +00:00
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/*
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* Author: commy2
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2017-12-06 19:15:33 +00:00
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* Change the brightness of the unit's NVG.
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2015-02-18 04:07:29 +00:00
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*
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* Arguments:
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* 0: The Unit <OBJECT>
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2016-01-29 00:19:02 +00:00
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* 1: Change in brightness (1 or -1) <NUMBER>
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2015-02-18 04:07:29 +00:00
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*
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* Return Value:
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2017-06-08 13:31:51 +00:00
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* None
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2015-02-18 04:07:29 +00:00
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*
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* Example:
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* [player, 1] call ace_nightvision_fnc_changeNVGBrightness
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*
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* Public: No
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*/
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#include "script_component.hpp"
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2015-09-16 15:55:23 +00:00
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params ["_player", "_changeInBrightness"];
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2017-12-06 19:15:33 +00:00
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TRACE_2("changeNVGBrightness",_player,_changeInBrightness);
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2015-02-18 04:07:29 +00:00
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2016-09-04 14:44:22 +00:00
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private _brightness = _player getVariable [QGVAR(NVGBrightness), 0];
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2015-02-18 04:07:29 +00:00
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2017-12-06 19:15:33 +00:00
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_brightness = ((_brightness + _changeInBrightness) min 0) max -6;
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2015-02-18 04:07:29 +00:00
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_player setVariable [QGVAR(NVGBrightness), _brightness, false];
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2017-12-06 19:15:33 +00:00
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[format [(localize LSTRING(NVGBrightness)), _brightness]] call EFUNC(common,displayTextStructured);
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2015-02-18 04:07:29 +00:00
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playSound "ACE_Sound_Click";
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2017-12-06 19:15:33 +00:00
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// Trigger full ppEffects update next time run in the PFEH:
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GVAR(nextEffectsUpdate) = -1;
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