2015-01-11 16:42:31 +00:00
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// by commy2
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2015-01-12 04:02:33 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-29 07:38:46 +00:00
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ADDON = false;
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2016-02-22 14:20:36 +00:00
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#include "XEH_PREP.hpp"
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2015-01-12 04:02:33 +00:00
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2016-02-20 21:41:24 +00:00
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// backwards comp
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2016-02-20 22:11:50 +00:00
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DFUNC(canUseWeapon) = {
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ACE_DEPRECATED("ace_common_fnc_canUseWeapon","3.7.0","CBA_fnc_canUseWeapon");
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_this call CBA_fnc_canUseWeapon;
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};
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2016-02-20 21:41:24 +00:00
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2016-02-20 22:30:40 +00:00
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DFUNC(selectWeaponMode) = {
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ACE_DEPRECATED("ace_common_fnc_selectWeaponMode","3.7.0","CBA_fnc_selectWeapon");
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_this call CBA_fnc_selectWeapon;
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};
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2016-07-30 10:28:06 +00:00
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GVAR(syncedEvents) = [] call CBA_fnc_hashCreate;
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GVAR(showHudHash) = [] call CBA_fnc_hashCreate;
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2015-06-11 07:45:42 +00:00
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2015-09-03 04:58:24 +00:00
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GVAR(settingsInitFinished) = false;
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GVAR(runAtSettingsInitialized) = [];
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2015-09-21 16:37:19 +00:00
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// @todo: Generic local-managed global-synced objects (createVehicleLocal)
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2015-04-17 17:21:41 +00:00
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2015-03-10 19:59:40 +00:00
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//Debug
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ACE_COUNTERS = [];
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2015-05-14 23:45:53 +00:00
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// Load settings on the server and broadcast them
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2015-02-03 00:13:31 +00:00
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if (isServer) then {
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2015-01-30 21:56:45 +00:00
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call FUNC(loadSettingsOnServer);
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};
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2015-01-16 14:30:49 +00:00
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2016-01-13 00:18:12 +00:00
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GVAR(statusEffect_Names) = [];
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GVAR(statusEffect_isGlobal) = [];
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2015-09-21 16:37:19 +00:00
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2016-05-20 16:23:14 +00:00
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GVAR(setHearingCapabilityMap) = [];
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2015-09-21 16:37:19 +00:00
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//////////////////////////////////////////////////
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2016-04-04 04:36:38 +00:00
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// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
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2015-09-21 16:37:19 +00:00
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//////////////////////////////////////////////////
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2015-09-21 15:32:21 +00:00
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ACE_player = objNull;
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2015-09-21 16:37:19 +00:00
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uiNamespace setVariable ["ACE_player", objNull];
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2015-01-16 14:30:49 +00:00
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2015-03-23 15:16:50 +00:00
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// Init toHex
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[0] call FUNC(toHex);
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2015-09-21 16:37:19 +00:00
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isHC = !hasInterface && !isDedicated; // deprecated because no tag
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missionNamespace setVariable ["ACE_isHC", ACE_isHC];
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uiNamespace setVariable ["ACE_isHC", ACE_isHC];
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2015-02-14 19:29:07 +00:00
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2015-09-21 16:37:19 +00:00
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ADDON = true;
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