2015-01-12 09:48:26 +00:00
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#include "script_component.hpp"
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class CfgPatches {
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2015-04-06 20:20:11 +00:00
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class ADDON {
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2016-06-19 07:12:25 +00:00
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name = COMPONENT_NAME;
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2016-01-13 14:40:39 +00:00
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units[] = {"ACE_ModuleMine_SLAMBottomMine", "ACE_ModuleExplosive_IEDUrbanBig_Range", "ACE_ModuleExplosive_IEDLandBig_Range", "ACE_ModuleExplosive_IEDUrbanSmall_Range", "ACE_ModuleExplosive_IEDLandSmall_Range"};
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2015-04-06 20:20:11 +00:00
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weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch", "ACE_Cellphone"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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2016-05-31 19:14:43 +00:00
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author = ECSTRING(common,ACETeam);
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authors[] = {"Garth 'L-H' de Wet"};
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2016-06-01 21:45:51 +00:00
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url = ECSTRING(main,URL);
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2015-04-06 20:20:11 +00:00
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VERSION_CONFIG;
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};
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2015-01-12 09:48:26 +00:00
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};
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2015-07-14 05:24:55 +00:00
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#include "ACE_Settings.hpp"
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2015-01-12 09:48:26 +00:00
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#include "CfgEventHandlers.hpp"
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#include "CfgAmmo.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgVehicles.hpp"
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2016-08-13 09:29:01 +00:00
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#include "CfgCloudlets.hpp"
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2015-04-10 15:09:48 +00:00
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#include "ACE_Triggers.hpp"
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2015-01-12 09:48:26 +00:00
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#include "ExplosivesUI.hpp"
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2015-07-14 05:24:55 +00:00
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#include "GUI_VirtualAmmo.hpp"
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2015-01-12 09:48:26 +00:00
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class CfgActions {
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2015-04-06 20:20:11 +00:00
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class None;
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class Deactivate:None {
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show = 0;
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};
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class DeactivateMine:None {
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show = 0;
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};
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2015-01-12 09:48:26 +00:00
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};
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class CfgMineTriggers {
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2015-04-06 20:20:11 +00:00
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class RangeTrigger;
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2016-01-12 22:16:49 +00:00
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class ACE_MagneticTrigger: RangeTrigger {
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2015-04-06 20:20:11 +00:00
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mineMagnetic = 1;
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mineTriggerRange = 1;
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};
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2015-01-12 09:48:26 +00:00
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};
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