2015-02-15 20:55:17 +00:00
|
|
|
/*
|
|
|
|
* Author: commy2
|
2015-02-17 01:20:55 +00:00
|
|
|
* Handles when a unit gets in to a vehicle. Release escorted captive when entering a vehicle
|
2015-02-15 20:55:17 +00:00
|
|
|
*
|
|
|
|
* Arguments:
|
2015-02-17 01:20:55 +00:00
|
|
|
* 0: _vehicle <OBJECT>
|
|
|
|
* 2: dunno <OBJECT>
|
|
|
|
* 1: _unit <OBJECT>
|
2015-02-15 20:55:17 +00:00
|
|
|
*
|
|
|
|
* Return Value:
|
2015-02-17 01:20:55 +00:00
|
|
|
* The return value <BOOL>
|
2015-02-15 20:55:17 +00:00
|
|
|
*
|
|
|
|
* Example:
|
2015-02-17 01:20:55 +00:00
|
|
|
* [car2, x, player] call ACE_captives_fnc_handleGetIn
|
2015-02-15 20:55:17 +00:00
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
|
|
|
2015-08-04 23:15:20 +00:00
|
|
|
params ["_vehicle", "_dontcare","_unit"];
|
2015-02-15 20:55:17 +00:00
|
|
|
|
2015-02-17 01:20:55 +00:00
|
|
|
if (local _unit) then {
|
2015-02-15 20:55:17 +00:00
|
|
|
if (_unit getVariable [QGVAR(isEscorting), false]) then {
|
|
|
|
_unit setVariable [QGVAR(isEscorting), false, true];
|
|
|
|
};
|
|
|
|
|
|
|
|
if (_unit getVariable [QGVAR(isSurrendering), false]) then {
|
2015-02-17 00:03:09 +00:00
|
|
|
[_unit, false] call FUNC(setSurrender);
|
2015-02-15 20:55:17 +00:00
|
|
|
};
|
|
|
|
};
|