2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2015-09-18 14:33:53 +00:00
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/*
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* Author: commy2
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* Check if given unit is in a transitional animation
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*
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* Arguments:
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2017-06-08 13:31:51 +00:00
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* 0: A soldier <OBJECT>
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2015-09-18 14:33:53 +00:00
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*
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* Return Value:
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2017-06-08 13:31:51 +00:00
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* Boolean <BOOL>
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*
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* Example:
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* [bob] call ace_common_fnc_inTransitionAnim
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2015-09-18 14:33:53 +00:00
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*
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* Public: Yes
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*/
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2015-01-11 16:42:31 +00:00
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2015-09-19 20:27:23 +00:00
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getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> animationState (_this select 0) >> "looped") == 0 // return
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