2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2017-06-08 13:31:51 +00:00
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/*
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* Author: ACE-Team
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2018-05-09 15:08:26 +00:00
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* Handles the HitPart event
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2017-06-08 13:31:51 +00:00
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call ace_frag_fnc_spallHP
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*
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* Public: No
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*/
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2016-10-26 22:16:31 +00:00
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//player sideChat format ["f: %1 c: %2", (_this select 0), (count GVAR(spallHPData))];
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2016-05-30 16:37:03 +00:00
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2016-10-26 22:16:31 +00:00
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params ["_index", "_hitPartData"];
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private _initialData = GVAR(spallHPData) param [_index, []];
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if (_initialData isEqualTo []) exitWith {};
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private _hpRound = (_hitPartData select 0) select 2;
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private _round = _initialData select 3;
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private _hpDirect = (_hitPartData select 0) select 10;
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if (_hpDirect && {_round == _hpRound}) then {
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{
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// diag_log text format ["HPDUMP-------------------------------------"];
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// {
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// _hp = _x;
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// diag_log text format ["%1 --", _forEachIndex];
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// {
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// diag_log text format ["%1: %2", _forEachIndex, _x];
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// } forEach _hp;
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// } forEach (_this select 1);
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[DFUNC(doSpall), [_this, _forEachIndex]] call CBA_fnc_execNextFrame;
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// player sideChat "WEEE";
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} forEach _hitPartData;
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2016-05-30 16:37:03 +00:00
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};
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