2015-03-01 09:44:08 +00:00
|
|
|
/*
|
|
|
|
* Author: Glowbal
|
|
|
|
* Action for unloading an unconscious or dead unit from a vechile
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: The medic <OBJECT>
|
|
|
|
* 1: The patient <OBJECT>
|
2015-08-22 14:25:10 +00:00
|
|
|
* 2: Drag after unload <BOOL> (default: false)
|
2015-03-01 09:44:08 +00:00
|
|
|
*
|
|
|
|
* Return Value:
|
2015-08-22 14:25:10 +00:00
|
|
|
* None
|
2015-03-01 09:44:08 +00:00
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "script_component.hpp"
|
|
|
|
|
2015-08-22 14:25:10 +00:00
|
|
|
params ["_caller", "_target", ["_drag", false]];
|
2015-03-01 09:44:08 +00:00
|
|
|
|
|
|
|
// cannot unload a unit not in a vehicle.
|
|
|
|
if (vehicle _target == _target) exitwith {};
|
2015-05-26 03:47:28 +00:00
|
|
|
if (([_target] call EFUNC(common,isAwake))) exitwith {};
|
2015-03-01 09:44:08 +00:00
|
|
|
|
2015-08-22 14:25:10 +00:00
|
|
|
["unloadPersonEvent", _target, [_target, vehicle _target]] call EFUNC(common,targetEvent)
|