2015-05-13 00:28:18 +00:00
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---
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layout: wiki
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title: Captives
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group: feature
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parent: wiki
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---
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2015-05-14 14:02:01 +00:00
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2015-05-14 14:13:04 +00:00
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## Overview
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2015-05-14 14:02:01 +00:00
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### Take captives
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2015-05-13 00:28:18 +00:00
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Introduces a captivity system for taking and moving prisoners.
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2015-05-13 19:26:51 +00:00
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2015-05-14 14:02:01 +00:00
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### Load and unload captives into / from vehicles
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2015-05-13 19:26:51 +00:00
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You can load and unload captives from vehicles using ACE 3 interactions.
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2015-05-14 14:02:01 +00:00
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### Frisk captives
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2015-05-13 19:26:51 +00:00
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You can frisk a restrained captive.
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2015-05-14 14:02:01 +00:00
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### Surrendering
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2015-05-13 19:26:51 +00:00
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You can surrender, while surrendering AI will cease fire.
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2015-05-13 00:28:18 +00:00
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2015-05-14 14:02:01 +00:00
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2015-05-14 14:13:04 +00:00
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## Usage
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2015-05-14 14:02:01 +00:00
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### Capturing someone
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- You need cable ties.
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- Approach the victim / convict and use the interaction button.
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- The interaction is around the hands in the form of a handcuffs icon.
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- To free someone it's the same
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- Use the interaction key, check around the hands for the handcuffs icon.
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### Escorting a captive
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- Interact with the captive.
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- Select the escort prisoner option.
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- To stop escorting just scroll down or use self interaction.
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### Loading and unloading a captive in vehicle
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- Escort the person.
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- Approach the vehicle you desire to load the captive in.
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- Interact with the vehicle and load him.
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- Same for unloading, interact with the vehicle then unload.
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2015-05-14 14:44:44 +00:00
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## Dependencies
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2015-05-13 00:28:18 +00:00
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2015-05-13 19:31:53 +00:00
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`ace_interaction`
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