2015-04-12 10:33:09 +00:00
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class ACE_Settings {
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2015-04-18 09:10:05 +00:00
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class GVAR(enabled) {
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displayName = "Wind Deflection";
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description = "Enables wind deflection";
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typeName = "BOOL";
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value = 1;
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};
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2015-04-18 19:17:37 +00:00
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class GVAR(vehicleEnabled) {
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displayName = "Vehicle Enabled";
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description = "Enables wind deflection for static/vehicle gunners";
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typeName = "BOOL";
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value = 1;
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};
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2015-04-12 10:33:09 +00:00
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class GVAR(simulationInterval) {
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displayName = "Simulation Interval";
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description = "Defines the interval between every calculation step";
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2015-04-12 10:52:13 +00:00
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typeName = "SCALAR";
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2015-04-12 14:19:32 +00:00
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value = 0.05;
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2015-04-12 10:33:09 +00:00
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};
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class GVAR(simulationRadius) {
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displayName = "Simulation Radius";
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2015-04-26 20:33:11 +00:00
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description = "Defines the radius around the player (in meters) at which projectiles are wind deflected";
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2015-04-12 10:52:13 +00:00
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typeName = "SCALAR";
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value = 3000;
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2015-04-12 10:33:09 +00:00
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};
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};
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