2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2015-03-20 03:53:58 +00:00
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/*
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2015-03-24 04:18:00 +00:00
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* Author: esteldunedain
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2015-09-28 12:35:05 +00:00
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* Mount unit actions inside passenger submenu.
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2015-03-20 03:53:58 +00:00
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*
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2015-05-09 02:47:15 +00:00
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* Arguments:
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2015-03-20 03:53:58 +00:00
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* 0: Vehicle <OBJECT>
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* 1: Player <OBJECT>
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* 3: Parameters <ARRAY>
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*
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2015-09-28 12:35:05 +00:00
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* Return Value:
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2015-03-20 03:53:58 +00:00
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* Children actions <ARRAY>
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*
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2015-05-09 02:47:15 +00:00
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* Example:
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2020-04-25 06:41:45 +00:00
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* array = [target, player, [params]] call ace_interaction_fnc_addPassengerActions
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2015-05-09 02:47:15 +00:00
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*
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2015-03-20 03:53:58 +00:00
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* Public: No
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*/
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2015-09-28 12:35:05 +00:00
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params ["", "", "_parameters"];
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_parameters params ["_unit"];
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2015-03-20 03:53:58 +00:00
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2016-03-06 06:55:34 +00:00
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private _namespace = EGVAR(interact_menu,ActNamespace);
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private _actionTrees = _namespace getVariable typeOf _unit;
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if (isNil "_actionTrees") then {
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_actionTrees = [];
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};
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2015-03-20 03:53:58 +00:00
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2016-02-12 21:48:06 +00:00
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private _actions = [];
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2015-04-20 21:24:12 +00:00
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2015-09-28 12:35:05 +00:00
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// Mount unit MainActions menu
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2015-04-20 21:24:12 +00:00
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{
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2015-09-28 12:35:05 +00:00
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_x params ["_actionData", "_children"];
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_actions pushBack [_actionData, _children, _unit];
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2024-04-04 11:15:26 +00:00
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} forEach (_actionTrees select 0 select 1);
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2015-03-20 03:53:58 +00:00
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_actions
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