ACE3/addons/javelin/functions/fnc_onFired.sqf

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//#define DEBUG_MODE_FULL
#include "script_component.hpp"
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PARAMS_2(_shooter,_weapon);
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// Bail on not missile or javelin PFEH not running
if ((_shooter != ACE_player) || {(GVAR(pfehID) == -1)}) exitWith { false };
private ["_configs"];
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_configs = configProperties [configFile >> "CfgWeapons" >> _weapon, QUOTE(configName _x == QUOTE(QGVAR(enabled))), false];
if (((count _configs) < 1) || {(getNumber (_configs select 0)) != 1}) exitWith {};
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__JavelinIGUITargeting ctrlShow false;
__JavelinIGUITargetingGate ctrlShow false;
__JavelinIGUITargetingLines ctrlShow false;
__JavelinIGUITargetingConstraints ctrlShow false;