2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2021-10-14 15:49:10 +00:00
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/*
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* Author: commy2
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2024-06-22 18:07:36 +00:00
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* Check if an object is burning.
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2021-10-14 15:49:10 +00:00
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*
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* Arguments:
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2024-06-22 18:07:36 +00:00
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* 0: Object <OBJECT>
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2021-10-14 15:49:10 +00:00
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*
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* Return Value:
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* None
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*
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* Example:
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* player call ace_fire_fnc_isBurning
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*
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* Public: Yes
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*/
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2024-06-22 18:07:36 +00:00
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params [["_object", objNull, [objNull]]];
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2021-10-14 15:49:10 +00:00
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2024-06-22 18:07:36 +00:00
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(_object getVariable [QGVAR(intensity), 0]) > BURN_MIN_INTENSITY
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