2015-01-11 16:42:31 +00:00
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#include "script_component.hpp"
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class CfgPatches {
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2015-01-12 21:34:01 +00:00
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class ADDON {
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2015-04-02 23:27:22 +00:00
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units[] = {"ACE_Box_Misc", "ACE_bananaItem"};
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2015-03-26 22:14:22 +00:00
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weapons[] = {"ACE_ItemCore","ACE_FakePrimaryWeapon", "ACE_Banana"};
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2015-01-12 21:34:01 +00:00
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requiredVersion = REQUIRED_VERSION;
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2015-05-30 04:37:41 +00:00
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requiredAddons[] = {"ace_main","ace_modules"};
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2015-01-12 21:34:01 +00:00
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author[] = {"KoffeinFlummi"};
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authorUrl = "https://github.com/KoffeinFlummi/";
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2016-02-21 19:26:30 +00:00
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VERSION_CONFIG_COMMON;
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2015-01-12 21:34:01 +00:00
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};
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2015-01-11 16:42:31 +00:00
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};
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#include "CfgEventHandlers.hpp"
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2015-03-24 19:28:44 +00:00
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2016-01-05 03:48:26 +00:00
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#include "CfgLocationTypes.hpp"
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2015-01-11 16:42:31 +00:00
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#include "CfgSounds.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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2015-01-12 21:34:01 +00:00
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#include "CfgMagazines.hpp"
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2015-01-11 16:42:31 +00:00
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2015-03-24 19:28:44 +00:00
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#include "CfgActions.hpp"
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#include "CfgMoves.hpp"
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#include "CfgVoice.hpp"
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2015-04-29 11:01:08 +00:00
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#include "CfgUnitInsignia.hpp"
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2016-02-10 00:17:18 +00:00
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#include "CfgEden.hpp"
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2015-03-24 19:28:44 +00:00
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2015-01-12 04:02:33 +00:00
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class ACE_Rsc_Display_Base {
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2015-01-12 21:34:01 +00:00
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idd = -1;
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type = 0;
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style = 48;
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name = "";
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duration = 999999;
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fadeIn = 0;
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fadeOut = 0;
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font = "TahomaB";
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size = 1;
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colorBackground[] = {1, 1, 1, 0};
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colorText[] = {1, 1, 1, 1};
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2015-01-11 16:42:31 +00:00
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};
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2015-01-12 04:02:33 +00:00
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class ACE_Rsc_Control_Base {
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2015-01-12 21:34:01 +00:00
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idc = 1;
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type = 0;
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style = 48;
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access = 0;
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lineSpacing = 0;
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moving = 1;
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text = "";
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size = 1;
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sizeEx = 0;
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font = "TahomaB";
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colorBackground[] = {1, 1, 1, 0};
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colorText[] = {1, 1, 1, 1};
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x = 0;
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y = 0;
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w = 0;
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h = 0;
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2015-01-11 16:42:31 +00:00
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};
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2015-05-15 23:06:29 +00:00
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#include "ACE_Settings.hpp"
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2015-02-14 19:06:55 +00:00
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#include "define.hpp"
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2015-01-11 16:42:31 +00:00
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#include <ProgressScreen.hpp>
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#include <HintConfig.hpp>
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#include <RscInfoType.hpp>
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2015-01-16 23:21:47 +00:00
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2015-02-19 20:38:51 +00:00
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class CfgUIGrids {
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class IGUI {
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class Presets {
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class Arma3 {
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class Variables {
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2015-02-22 10:19:32 +00:00
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grid_ACE_displayText[] = {{((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40)),safeZoneY + 0.175 * safezoneH, (10 *(((safezoneW / safezoneH) min 1.2) / 40)), (2 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))}, "(((safezoneW / safezoneH) min 1.2) / 40)","((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"};
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2015-02-19 20:38:51 +00:00
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};
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};
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};
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class Variables {
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class grid_ACE_displayText {
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displayName = "ACE Hint";
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description = "Textual in game feedback to the player.";
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preview = "\a3\Ui_f\data\GUI\Cfg\UIGrids\grid_hint_ca.paa";
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2016-02-10 00:17:18 +00:00
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saveToProfile[] = {0,1};
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2015-02-19 20:38:51 +00:00
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};
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};
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};
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};
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2015-04-17 23:05:30 +00:00
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2015-04-20 16:48:58 +00:00
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class ACE_Extensions {
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extensions[] = {};
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};
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