ACE3/TO_MERGE/cse/sys_weaponheat/CfgFunctions.h

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2015-01-12 22:31:53 +00:00
class CfgFunctions {
class CSE {
class WeaponHeat {
file = "cse\cse_sys_weaponheat\functions";
class canSwapBarrel_wh { recompile = 1; };
class clearMalfunction_wh { recompile = 1; };
class generateMalfunctions_wh { recompile = 1; };
class generateHeatHaze_wh { recompile = 1; };
class generateSmoke_wh { recompile = 1; };
class getBarrelMass_wh { recompile = 1; };
class getBarrelTemperature_wh { recompile = 1; };
class getBulletMass_wh { recompile = 1; };
class getIn_wh { recompile = 1; };
class getOut_wh { recompile = 1; };
class handleWeaponHeat_wh { recompile = 1; };
class jamWeapon_wh { recompile = 1; };
class put_wh { recompile = 1; };
class registerBarrelExchangeActions_wh { recompile = 1; };
class setBarrelTemperature_wh { recompile = 1; };
class swapBarrel_wh { recompile = 1; };
class take_wh { recompile = 1; };
class removeParticleEffectHeat_WH { recompile = 1; };
class addParticleEffectHeat_WH { recompile = 1; };
class setParticleEffectHeat_WH { recompile = 1; };
};
};
};