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27 lines
1.0 KiB
C++
27 lines
1.0 KiB
C++
class CfgFunctions {
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class CSE {
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class WeaponHeat {
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file = "cse\cse_sys_weaponheat\functions";
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class canSwapBarrel_wh { recompile = 1; };
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class clearMalfunction_wh { recompile = 1; };
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class generateMalfunctions_wh { recompile = 1; };
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class generateHeatHaze_wh { recompile = 1; };
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class generateSmoke_wh { recompile = 1; };
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class getBarrelMass_wh { recompile = 1; };
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class getBarrelTemperature_wh { recompile = 1; };
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class getBulletMass_wh { recompile = 1; };
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class getIn_wh { recompile = 1; };
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class getOut_wh { recompile = 1; };
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class handleWeaponHeat_wh { recompile = 1; };
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class jamWeapon_wh { recompile = 1; };
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class put_wh { recompile = 1; };
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class registerBarrelExchangeActions_wh { recompile = 1; };
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class setBarrelTemperature_wh { recompile = 1; };
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class swapBarrel_wh { recompile = 1; };
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class take_wh { recompile = 1; };
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class removeParticleEffectHeat_WH { recompile = 1; };
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class addParticleEffectHeat_WH { recompile = 1; };
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class setParticleEffectHeat_WH { recompile = 1; };
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};
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};
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}; |