ACE3/TO_MERGE/cse/sys_weaponheat/Combat_Space_Enhancement.h

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2015-01-12 22:31:53 +00:00
class Combat_Space_Enhancement {
class CfgModules {
class cse_sys_weaponheat {
init = "call compile preprocessFile 'cse\cse_sys_weaponheat\init_sys_weaponheat.sqf';";
name = "Weapon Heating";
class EventHandlers {
class AllVehicles {
GetIn = "call cse_fnc_getIn_wh; false";
GetOut = "call cse_fnc_getOut_wh; false";
};
class CAManBase {
killed = "[_this select 1] call cse_fnc_removeParticleEffectHeat_WH;";
};
};
};
};
};