ACE3/TO_MERGE/cse/sys_weaponheat/Combat_Space_Enhancement.h
2015-01-12 23:31:53 +01:00

18 lines
472 B
C++

class Combat_Space_Enhancement {
class CfgModules {
class cse_sys_weaponheat {
init = "call compile preprocessFile 'cse\cse_sys_weaponheat\init_sys_weaponheat.sqf';";
name = "Weapon Heating";
class EventHandlers {
class AllVehicles {
GetIn = "call cse_fnc_getIn_wh; false";
GetOut = "call cse_fnc_getOut_wh; false";
};
class CAManBase {
killed = "[_this select 1] call cse_fnc_removeParticleEffectHeat_WH;";
};
};
};
};
};