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18 lines
472 B
C++
18 lines
472 B
C++
class Combat_Space_Enhancement {
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class CfgModules {
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class cse_sys_weaponheat {
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init = "call compile preprocessFile 'cse\cse_sys_weaponheat\init_sys_weaponheat.sqf';";
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name = "Weapon Heating";
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class EventHandlers {
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class AllVehicles {
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GetIn = "call cse_fnc_getIn_wh; false";
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GetOut = "call cse_fnc_getOut_wh; false";
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};
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class CAManBase {
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killed = "[_this select 1] call cse_fnc_removeParticleEffectHeat_WH;";
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};
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};
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};
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};
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}; |