Fix inconsistent detonator pictures for some IEDs

This commit is contained in:
VKing 2016-01-15 10:20:49 +01:00
parent 0078ad862a
commit 248eb2143b
2 changed files with 5 additions and 4 deletions

View File

@ -15,19 +15,19 @@ onSetup parameters:
onPlace = QUOTE(_this call FUNC(AddClacker);false);
requires[] = {"ACE_Clacker"};
};
class MK16_Transmitter:Command {
class MK16_Transmitter: Command {
isAttachable = 1;
displayName = CSTRING(MK16_displayName);
picture = PATHTOF(Data\UI\MK16_Reciever_ca.paa);
requires[] = {"ACE_M26_Clacker"};
};
class DeadManSwitch:Command {
class DeadManSwitch: Command {
isAttachable = 1;
displayName = CSTRING(DeadManSwitch_displayName);
picture = PATHTOF(Data\UI\DeadmanSwitch.paa);
requires[] = {"ACE_DeadManSwitch"};
};
class Cellphone:Command {
class Cellphone: Command {
isAttachable = 1;
displayName = CSTRING(cellphone_displayName);
picture = PATHTOF(Data\UI\Cellphone_UI.paa);

View File

@ -116,9 +116,9 @@ class CfgMagazines {
};
};
};
class IEDLandBig_Remote_Mag: IEDUrbanBig_Remote_Mag {
GVAR(SetupObject) = "ACE_Explosives_Place_IEDLandBig";
picture = "\A3\Weapons_F\Data\UI\gear_mine_AT_CA.paa"; // Fix inconsistent picture
class ACE_Triggers: ACE_Triggers {
class Command: Command {
ammo = "ACE_IEDLandBig_Command_Ammo";
@ -130,6 +130,7 @@ class CfgMagazines {
};
class IEDUrbanSmall_Remote_Mag: DemoCharge_Remote_Mag {
GVAR(SetupObject) = "ACE_Explosives_Place_IEDUrbanSmall";
picture = "\A3\Weapons_F\Data\UI\gear_mine_AP_bouncing_CA.paa"; // Fix inconsistent picture
class ACE_Triggers {
SupportedTriggers[] = {"Command", "DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command {