Merge pull request #1523 from AgentRev/onSetDead

Added "medical_onSetDead" local event in fnc_setDead.sqf
This commit is contained in:
Glowbal 2015-06-07 23:58:22 +02:00
commit 610f74d9d6

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@ -74,5 +74,8 @@ _unit setvariable ["ACE_isDead", true, true];
if (isPLayer _unit) then {
_unit setvariable ["isDeadPlayer", true, true];
};
["medical_onSetDead", [_unit]] call EFUNC(common,localEvent);
_unit setdamage 1;
true;