delete obsolete

This commit is contained in:
commy2 2016-09-30 12:28:34 +02:00
parent 490155270b
commit 6ae57e991f

View File

@ -30,11 +30,6 @@ if (_unit == ACE_player) then {
addCamShake [3, 5, _damage + random 10];
};
// play scream sound
if (!isNil QEFUNC(medical_engine,playInjuredSound)) then {
[_unit] call EFUNC(medical_engine,playInjuredSound);
};
private _vehicle = vehicle _unit;
// handle static weapons