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updated TODO list
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@ -5,9 +5,7 @@ Explosive fragmentation, round spalling, and explosive reflection
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TODO:
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- More extensive MP testing
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- move from FIRED to init EH's
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- rework spalling position finding
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- Look at spalling per material type
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- remove submunition EHs in frag
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- Finish stringtable expansion with additional normal & debug settings
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- performance optimization
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- cDLC, RHS, CUP compats
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