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remove debugh print
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@ -91,7 +91,6 @@ if (TRACK_ON_PAUSE || {accTime > 0 && !isGamePaused}) then {
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if !(_foundDecoy) then {
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private _flareRelativeVelocity = (velocity _x) vectorDiff _projectileVelocity;
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private _angleBetweenVelocities = acos (_closingVelocity vectorCos _flareRelativeVelocity);
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systemChat str [_angleBetweenVelocities, _flareAngleFilter];
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if (_angleBetweenVelocities <= _flareAngleFilter) then {
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_considering = true;
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if (_seekerAccuracy <= random 1) then {
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