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Updated javelin-framework
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---
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layout: wiki
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title: HuntIR Framework
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description: Explains how to add HuntIR support to your weapons.
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description: Explains how to add HuntIR support to a weapon.
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group: framework
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order: 5
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parent: wiki
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---
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layout: wiki
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title: javelin framework
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description:
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title: Javelin Framework
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description: Explains how to set-up Javelin-style locking system to a launcher.
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group: framework
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order: 5
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parent: wiki
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---
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## 1. Adding javelin style locking to your Launcher
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## 1. Config Values
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```c++
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class CfgWeapons {
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class your_launcher : launch_O_Titan_F {
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ace_javelin_enabled = 1; // enable javelin style locking
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weaponInfoType = "ACE_RscOptics_javelin";
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modelOptics = "\z\ace\addons\javelin\data\reticle_titan.p3d";
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canLock = 0; // disable vanilla locking
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lockingTargetSound[] = {"",0,1}; // locking sound
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lockedTargetSound[] = {"",0,1}; // target acquired sound
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class MyLauncher {
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ace_javelin_enabled = 1; // Enable Javelin-style locking (0-disabled, 1-enabled)
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weaponInfoType = "ACE_RscOptics_javelin"; // Inteface
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modelOptics = "\z\ace\addons\javelin\data\reticle_titan.p3d"; // Optics model
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canLock = 0; // Disable vanilla locking (0-disabled, 1-enabled)
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lockingTargetSound[] = {"", 0, 1}; // Locking sound
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lockedTargetSound[] = {"", 0, 1}; // Target acquired sound
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};
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};
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```
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