Updated javelin-framework

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jonpas 2015-08-25 03:30:36 +02:00
parent 6d84977fd8
commit bf1c77fcb4
2 changed files with 11 additions and 12 deletions

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--- ---
layout: wiki layout: wiki
title: HuntIR Framework title: HuntIR Framework
description: Explains how to add HuntIR support to your weapons. description: Explains how to add HuntIR support to a weapon.
group: framework group: framework
order: 5 order: 5
parent: wiki parent: wiki

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--- ---
layout: wiki layout: wiki
title: javelin framework title: Javelin Framework
description: description: Explains how to set-up Javelin-style locking system to a launcher.
group: framework group: framework
order: 5 order: 5
parent: wiki parent: wiki
--- ---
## 1. Adding javelin style locking to your Launcher ## 1. Config Values
```c++ ```c++
class CfgWeapons { class CfgWeapons {
class your_launcher : launch_O_Titan_F { class MyLauncher {
ace_javelin_enabled = 1; // enable javelin style locking ace_javelin_enabled = 1; // Enable Javelin-style locking (0-disabled, 1-enabled)
weaponInfoType = "ACE_RscOptics_javelin"; weaponInfoType = "ACE_RscOptics_javelin"; // Inteface
modelOptics = "\z\ace\addons\javelin\data\reticle_titan.p3d"; modelOptics = "\z\ace\addons\javelin\data\reticle_titan.p3d"; // Optics model
canLock = 0; // Disable vanilla locking (0-disabled, 1-enabled)
canLock = 0; // disable vanilla locking lockingTargetSound[] = {"", 0, 1}; // Locking sound
lockingTargetSound[] = {"",0,1}; // locking sound lockedTargetSound[] = {"", 0, 1}; // Target acquired sound
lockedTargetSound[] = {"",0,1}; // target acquired sound
}; };
}; };
``` ```