mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Improve advanced ballistics documenation
Incorporated feedback from @ulteq
This commit is contained in:
parent
bb947c0204
commit
ca99b61b62
@ -6,7 +6,21 @@ parent: wiki
|
||||
---
|
||||
# Overview
|
||||
## Advanced ballistics simulation
|
||||
Advanced ballistics changes above and beyond the ballistics module. Bullet characteristics, barrel length, air temperature, barometric pressure, ammo temperature and air drag are all used to dynamically calculate ballistics.
|
||||
Advanced ballistics changes above and beyond the ballistics module. Bullet velocity and flight paths are dynamically simulated in response to the following factors:
|
||||
|
||||
- Ambient air pressure, temperature and humidity
|
||||
- Wind drift
|
||||
- [Magnus effect](https://en.wikipedia.org/wiki/Magnus_effect) (spin drift)
|
||||
- [Coriolis effect](https://en.wikipedia.org/wiki/Coriolis_effect) and [Eötvös effect](https://en.wikipedia.org/wiki/Eotvos_effect) (Earth rotation)
|
||||
- Loss of stability during transonic flight
|
||||
- Ammo temperature
|
||||
- Barrel length
|
||||
|
||||
## Advanced drag model
|
||||
Realistic drag modeling based on the G Model and real-world ballistic coefficient data.
|
||||
|
||||
## Wind simulation
|
||||
Wind speed varies with altitude. Terrain features, buildings and other objects disrupt the wind.
|
||||
|
||||
## Protractor
|
||||
Adds a protractor for quick reference when sniping.
|
||||
|
Loading…
Reference in New Issue
Block a user