Apply to all aircraft gunner and pilot

This commit is contained in:
jaynus 2015-04-21 12:50:42 -07:00
parent 08203b26c7
commit d8d658602f

View File

@ -72,7 +72,7 @@ _vehicle = vehicle _unit;
// Do not obscure the map if the player is on a enclosed vehicle (assume internal illumination)
if (_vehicle != _unit) then {
// Player is in a vehicle
if (isTurnedOut _unit && { _vehicle isKindOf "Tank" || { _vehicle isKindOf "Helicopter" && { (gunner _vehicle) == _unit } } || {_vehicle isKindOf "Wheeled_APC"}}) then {
if (isTurnedOut _unit && { _vehicle isKindOf "Tank" || { ( _vehicle isKindOf "Helicopter" || _vehicle isKindOf "Plane" ) && { (driver _vehicle) == _unit || { (gunner _vehicle) == _unit } } } || {_vehicle isKindOf "Wheeled_APC"}}) then {
_isEnclosed = true;
};
};