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Added RH_shortdot config draft
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@ -3,6 +3,16 @@ class CfgWeapons {
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class ItemCore;
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class InventoryOpticsItem_Base_F;
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/*
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// This would require MOA turrets
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class RH_shortdot : ItemCore {
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ACE_ScopeAdjust_Vertical[] = { -1, 25 };
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ACE_ScopeAdjust_Horizontal[] = { -13, 13 };
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ACE_ScopeAdjust_Increment = 0.5;
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ACE_ScopeAdjust_Unit = "MOA";
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};
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*/
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class RH_accupoint : ItemCore {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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