mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Docs - Change name (again) (#9328)
This commit is contained in:
parent
8517a6ef73
commit
ef23310aec
@ -10,7 +10,7 @@ Brett Mayson
|
|||||||
bux578 <github@jonathandavid.de>
|
bux578 <github@jonathandavid.de>
|
||||||
commy2
|
commy2
|
||||||
Dahlgren
|
Dahlgren
|
||||||
Dani (TCVM) <baileydanyluk@gmail.com>
|
tcvm <baileydanyluk@gmail.com>
|
||||||
esteldunedain <nicolas.d.badano@gmail.com>
|
esteldunedain <nicolas.d.badano@gmail.com>
|
||||||
Felix Wiegand <koffeinflummi@gmail.com>
|
Felix Wiegand <koffeinflummi@gmail.com>
|
||||||
Garth "L-H" de Wet <garthofhearts@gmail.com>
|
Garth "L-H" de Wet <garthofhearts@gmail.com>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Start a cook-off in the given vehicle.
|
* Start a cook-off in the given vehicle.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Spawn cook-off effects
|
* Spawn cook-off effects
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Starts vehicle barrel smoke effect.
|
* Starts vehicle barrel smoke effect.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Checks if the player can deploy the tripod.
|
* Checks if the player can deploy the tripod.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Checks if you can deploy a weapon on the tripod
|
* Checks if you can deploy a weapon on the tripod
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Checks if the player can pick-up the tripod.
|
* Checks if the player can pick-up the tripod.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* If the CSW is mounted or in use this will not allow you to dismount the weapon
|
* If the CSW is mounted or in use this will not allow you to dismount the weapon
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Deploys the tripod
|
* Deploys the tripod
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Deploys the current CSW
|
* Deploys the current CSW
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Picks up the tripod and adds it to the player launcher slot
|
* Picks up the tripod and adds it to the player launcher slot
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Dismounts the weapon from the tripod and drops its backpack beside
|
* Dismounts the weapon from the tripod and drops its backpack beside
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Checks if the player can get in the weapon
|
* Checks if the player can get in the weapon
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* An action for the player to get in the CSW
|
* An action for the player to get in the CSW
|
||||||
* Due to the fact that the default static weapons "Get In" memory point is at the front of
|
* Due to the fact that the default static weapons "Get In" memory point is at the front of
|
||||||
* the gun and can't be acssesed from the back, I am implementing this to get around that issue.
|
* the gun and can't be acssesed from the back, I am implementing this to get around that issue.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM), PabstMirror
|
* Author: tcvm, PabstMirror
|
||||||
* Handles the use of proxy weapons to fix engine-reload times
|
* Handles the use of proxy weapons to fix engine-reload times
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: PabstMirror &Dani (TCVM)
|
* Author: PabstMirror &tcvm
|
||||||
* Tests if unit can load a magazine into a static weapon.
|
* Tests if unit can load a magazine into a static weapon.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM), PabstMirror
|
* Author:tcvm, PabstMirror
|
||||||
* Handles adding ammo to a turret
|
* Handles adding ammo to a turret
|
||||||
* Called from a global event but only runs where turret is local
|
* Called from a global event but only runs where turret is local
|
||||||
*
|
*
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author:Dani (TCVM)
|
* Author:tcvm
|
||||||
* Handles removing ammo from a turret
|
* Handles removing ammo from a turret
|
||||||
* Called from a global event but only runs where turret is local
|
* Called from a global event but only runs where turret is local
|
||||||
*
|
*
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM) and PabstMirror
|
* Author: tcvm and PabstMirror
|
||||||
* Handles returned ammo (either from unloading or leftovers from linking)
|
* Handles returned ammo (either from unloading or leftovers from linking)
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Initializes weapon to disable weapon disassembling
|
* Initializes weapon to disable weapon disassembling
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM), PabstMirror
|
* Author: tcvm, PabstMirror
|
||||||
* Dumps ammo to container
|
* Dumps ammo to container
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -8,7 +8,7 @@ class CfgPatches {
|
|||||||
requiredVersion = REQUIRED_VERSION;
|
requiredVersion = REQUIRED_VERSION;
|
||||||
requiredAddons[] = {"ace_hot","ace_csw"};
|
requiredAddons[] = {"ace_hot","ace_csw"};
|
||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
authors[] = {"Dani (TCVM)"};
|
authors[] = {"tcvm"};
|
||||||
url = ECSTRING(main,URL);
|
url = ECSTRING(main,URL);
|
||||||
VERSION_CONFIG;
|
VERSION_CONFIG;
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM) (Code inspired by NouberNou's Dragon Guidance)
|
* Author: tcvm (Code inspired by NouberNou's Dragon Guidance)
|
||||||
* Attack profile: Dragon Guidance
|
* Attack profile: Dragon Guidance
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Determines if you can pick-up the Dragon missile. If the missile was fired you will not be able to pick up the tripod.
|
* Determines if you can pick-up the Dragon missile. If the missile was fired you will not be able to pick up the tripod.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Runs when Dragon is fired
|
* Runs when Dragon is fired
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Attaches the sighting unit to the Dragon missile.
|
* Attaches the sighting unit to the Dragon missile.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Determines if you can attach the sighting unit to the Dragon missile.
|
* Determines if you can attach the sighting unit to the Dragon missile.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Determines if you can attach the sighting unit to the Dragon missile.
|
* Determines if you can attach the sighting unit to the Dragon missile.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Attaches the sighting unit to the Dragon missile.
|
* Attaches the sighting unit to the Dragon missile.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -8,7 +8,7 @@ class CfgPatches {
|
|||||||
requiredVersion = REQUIRED_VERSION;
|
requiredVersion = REQUIRED_VERSION;
|
||||||
requiredAddons[] = {"ace_common", "ace_medical_engine"};
|
requiredAddons[] = {"ace_common", "ace_medical_engine"};
|
||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
authors[] = {"commy2", "Dani (TCVM)"};
|
authors[] = {"commy2", "tcvm"};
|
||||||
url = ECSTRING(main,URL);
|
url = ECSTRING(main,URL);
|
||||||
VERSION_CONFIG;
|
VERSION_CONFIG;
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Makes object catch fire. Only call from events. Local effects only.
|
* Makes object catch fire. Only call from events. Local effects only.
|
||||||
* Arbitrary values to ignite people. Assumed maximum is "10".
|
* Arbitrary values to ignite people. Assumed maximum is "10".
|
||||||
*
|
*
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Run once per second in a PFH. Update screen effects with burn indicator.
|
* Run once per second in a PFH. Update screen effects with burn indicator.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM), veteran29
|
* Author: tcvm, veteran29
|
||||||
* Handles burning reactions of an unit, like screaming or throwing the weapons away due to pain.
|
* Handles burning reactions of an unit, like screaming or throwing the weapons away due to pain.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Handles various fire objects and determines if local units deserves to get burned.
|
* Handles various fire objects and determines if local units deserves to get burned.
|
||||||
* Used to handle external burning objects, not used internally because internal methods are more performant.
|
* Used to handle external burning objects, not used internally because internal methods are more performant.
|
||||||
*
|
*
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Returns if unit can pat down fire or not.
|
* Returns if unit can pat down fire or not.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Checks if patient is still burning for medical progress to continue.
|
* Checks if patient is still burning for medical progress to continue.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Decreases burning intensity on successful medical action.
|
* Decreases burning intensity on successful medical action.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -8,7 +8,7 @@ class CfgPatches {
|
|||||||
requiredVersion = REQUIRED_VERSION;
|
requiredVersion = REQUIRED_VERSION;
|
||||||
requiredAddons[] = {"ace_common","ace_missileguidance"};
|
requiredAddons[] = {"ace_common","ace_missileguidance"};
|
||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
authors[] = {"Dani (TCVM)"};
|
authors[] = {"tcvm"};
|
||||||
url = ECSTRING(main,URL);
|
url = ECSTRING(main,URL);
|
||||||
VERSION_CONFIG;
|
VERSION_CONFIG;
|
||||||
};
|
};
|
||||||
|
@ -8,7 +8,7 @@ class CfgPatches {
|
|||||||
requiredVersion = REQUIRED_VERSION;
|
requiredVersion = REQUIRED_VERSION;
|
||||||
requiredAddons[] = {"ace_missileguidance"};
|
requiredAddons[] = {"ace_missileguidance"};
|
||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
authors[] = {"Dani (TCVM)"};
|
authors[] = {"tcvm"};
|
||||||
url = ECSTRING(main,URL);
|
url = ECSTRING(main,URL);
|
||||||
VERSION_CONFIG;
|
VERSION_CONFIG;
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Sets up SACLOS state arrays (called from missileGuidance's onFired).
|
* Sets up SACLOS state arrays (called from missileGuidance's onFired).
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Sets up Active Radar state arrays (called from missileGuidance's onFired).
|
* Sets up Active Radar state arrays (called from missileGuidance's onFired).
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Attack profile: Beam guided. Exact same as wire-guided, except no wire cutting
|
* Attack profile: Beam guided. Exact same as wire-guided, except no wire cutting
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Attack profile: Wire guided
|
* Attack profile: Wire guided
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Active Radar Homing seeker
|
* Active Radar Homing seeker
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* SACLOS seeker
|
* SACLOS seeker
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Sets up wireGuided state arrays (called from missileGuidance's onFired).
|
* Sets up wireGuided state arrays (called from missileGuidance's onFired).
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -8,7 +8,7 @@ class CfgPatches {
|
|||||||
requiredVersion = REQUIRED_VERSION;
|
requiredVersion = REQUIRED_VERSION;
|
||||||
requiredAddons[] = {"ace_common", "ace_logistics_rope"};
|
requiredAddons[] = {"ace_common", "ace_logistics_rope"};
|
||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
authors[] = {"Dani (TCVM)"};
|
authors[] = {"tcvm"};
|
||||||
url = ECSTRING(main,URL);
|
url = ECSTRING(main,URL);
|
||||||
VERSION_CONFIG;
|
VERSION_CONFIG;
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* PFH which allows the user to attach a rope to the given target vehicle
|
* PFH which allows the user to attach a rope to the given target vehicle
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Condition for whether or not we can tow from this object
|
* Condition for whether or not we can tow from this object
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Detaches child from parent, and gives rope item back
|
* Detaches child from parent, and gives rope item back
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Condition for whether or not this object is a simulation type which can be a tow parent (TankX or CarX)
|
* Condition for whether or not this object is a simulation type which can be a tow parent (TankX or CarX)
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Handles mouse interaction for attaching rope
|
* Handles mouse interaction for attaching rope
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Handles mouse interaction for attaching rope
|
* Handles mouse interaction for attaching rope
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Start rope attach PFH
|
* Start rope attach PFH
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Called per frame. Handles current unit state for attaching a rope to two vehicles
|
* Called per frame. Handles current unit state for attaching a rope to two vehicles
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -9,7 +9,7 @@ class CfgPatches {
|
|||||||
// ammo/vehicle config defines touch all of these
|
// ammo/vehicle config defines touch all of these
|
||||||
requiredAddons[] = { "ace_common", "ace_cookoff" };
|
requiredAddons[] = { "ace_common", "ace_cookoff" };
|
||||||
author = ECSTRING(common,ACETeam);
|
author = ECSTRING(common,ACETeam);
|
||||||
authors[] = {"Dani (TCVM)"};
|
authors[] = {"tcvm"};
|
||||||
url = ECSTRING(main,URL);
|
url = ECSTRING(main,URL);
|
||||||
VERSION_CONFIG;
|
VERSION_CONFIG;
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Forces the AI currently in a vehicle to bail out.
|
* Forces the AI currently in a vehicle to bail out.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Sets vehicle damage based on HitIndex. Failing that it falls back to HitPoint name.
|
* Sets vehicle damage based on HitIndex. Failing that it falls back to HitPoint name.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Adds the event handler to a vehicle.
|
* Adds the event handler to a vehicle.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Calculates whether or not hit penetrated given armour or not. Only enabled with advanced penetration simulation turned on.
|
* Calculates whether or not hit penetrated given armour or not. Only enabled with advanced penetration simulation turned on.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Detonates vehicle ammo and heavily wounds all inside.
|
* Detonates vehicle ammo and heavily wounds all inside.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Handles whether or not the crew should bail.
|
* Handles whether or not the crew should bail.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Checks hitpoint damage and determines if a vehicle should cookoff.
|
* Checks hitpoint damage and determines if a vehicle should cookoff.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Called by "HandleDamage" event handler. Sets up hit array for this frame's damage.
|
* Called by "HandleDamage" event handler. Sets up hit array for this frame's damage.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Checks hitpoint damage and determines if a vehicle should cookoff.
|
* Checks hitpoint damage and determines if a vehicle should cookoff.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Process vehicle hit.
|
* Process vehicle hit.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Injures occupants in a vehicle based on percent chance of injury.
|
* Injures occupants in a vehicle based on percent chance of injury.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Knock out vehicle from battle. Destroy all internal hitpoints.
|
* Knock out vehicle from battle. Destroy all internal hitpoints.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dani (TCVM)
|
* Author: tcvm
|
||||||
* Process hit by projectile against vehicle and apply appropiate damage to part.
|
* Process hit by projectile against vehicle and apply appropiate damage to part.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Brandon (TCVM)
|
* Author: tcvm
|
||||||
* Toggle speed limiter for Driver in Plane. Uses a simple PID controller to manage thrust
|
* Toggle speed limiter for Driver in Plane. Uses a simple PID controller to manage thrust
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
|
@ -59,7 +59,7 @@ This lists all the maintainers responsible for project management and the overal
|
|||||||
- [Giallustio](https://github.com/Giallustio){:target="_blank"}
|
- [Giallustio](https://github.com/Giallustio){:target="_blank"}
|
||||||
- [654wak654](https://github.com/654wak654){:target="_blank"}
|
- [654wak654](https://github.com/654wak654){:target="_blank"}
|
||||||
- [mharis001](https://github.com/mharis001){:target="_blank"}
|
- [mharis001](https://github.com/mharis001){:target="_blank"}
|
||||||
- [Brandon (TCVM)](https://github.com/TheCandianVendingMachine){:target="_blank"}
|
- [tcvm](https://github.com/TheCandianVendingMachine){:target="_blank"}
|
||||||
- [veteran29](https://github.com/veteran29){:target="_blank"}
|
- [veteran29](https://github.com/veteran29){:target="_blank"}
|
||||||
- [Dahlgren](https://github.com/Dahlgren){:target="_blank"}
|
- [Dahlgren](https://github.com/Dahlgren){:target="_blank"}
|
||||||
- [BrettMayson](https://github.com/BrettMayson){:target="_blank"}
|
- [BrettMayson](https://github.com/BrettMayson){:target="_blank"}
|
||||||
|
Loading…
Reference in New Issue
Block a user