Commit Graph

21 Commits

Author SHA1 Message Date
johnb432
79c43179ea
Map Tools - Add Plotting Board (#9653)
* Initial Commit to unfuck whatever I fucked in Git.

* Update initSettings.sqf and stringtable.xml

* Implements stringtable.xml suggestion

* Fixes for plotting board

* Update addons/maptools/functions/fnc_handleMouseButton.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/maptools/CfgWeapons.hpp

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/maptools/XEH_postInitClient.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/maptools/XEH_postInitClient.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Cleanup

* Redid calculations

* Updated docs

* More updated docs

* Update maptools.md

* Fix error and warning

---------

Co-authored-by: LorenLuke <LukeLLL@aol.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-01-07 10:02:05 -08:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
03c3e74636
Maptools - Cleanup pre-2.14 compatibility code (#9342)
ref #9219
2023-09-05 10:38:38 -03:00
PabstMirror
59fa842527
Map Tools - Fix for 2.14 aspect ratio changes (#9219)
Close #9176
2023-08-25 10:25:00 -05:00
b-mayr-1984
020cf2ddd8
maptools - Improve behaviour upon first open (show under mouse position instead of bottom-left corner) (#8848)
* open map tools in center of screen upon first open

Don't show the map tools at the bottom-left corner of the map when you first open it, but right where your mouse is.

* always move to mouse position when opened (not just once)

incorporated feedback from co-authors

Co-Authored-By: Drofseh <Drofseh@users.noreply.github.com>
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* replace tabs by 4x whitespaces in order for checks to complete successfully

* move code to fnc_updateMapToolMarkers so it always runs

Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-04-06 16:49:27 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
mharis001
803d497d8a Improve checking of unit items (#6350)
* Add uniqueItems function

* Optimize dogtag children actions function

* Optimize getDetonators item search

* Store CfgWeapons lookup in getDetonators

* Update items to use new function

* Update items to use new function 2

* More optimization of uniqueItems function

* Update items to use new function 3
2018-09-17 14:03:28 -05:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
de1c4bc4d9 Draw Straight Lines with maptool (#4410)
* Draw Straight Lines

* Fix roamer sides, handle closing map mid-draw

* Add missing privates / formula notes
2016-10-07 17:21:19 -05:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
PabstMirror
73215b707d Remove Line Drawing from MapTools
And change map tools key to ALT from CTRL
2016-06-02 14:36:25 -05:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
PabstMirror
c97e0eb500 MapTools - Handle Bad Aspect Ratio 2015-08-31 22:50:01 -05:00
PabstMirror
4e3bbfac16 Clean old updateMapToolMarkers calls 2015-08-18 16:57:56 -05:00
PabstMirror
1f9a98f77d Cleanup / Params 2015-08-17 21:51:40 -05:00
PabstMirror
fde8f7383f Map Opened/Closed Events + use in maptools 2015-06-28 13:08:47 -05:00
PabstMirror
ed2e847247 More Privates 2015-04-17 18:13:09 -05:00
PabstMirror
6b0fb84f65 Cleanup / Headers 2015-04-07 15:01:44 -05:00
PabstMirror
2ad9193475 Use DrawIcon for map tools 2015-04-07 14:38:35 -05:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
Nicolás Badano
518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00