816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
d93132dac8
more replacing
2016-05-18 11:57:40 +02:00
da70854568
manual merge
2016-05-18 11:48:27 +02:00
04b61ff32e
Fix missing semicolon
2016-05-14 10:37:29 +02:00
180a0f9d84
Merge pull request #3462 from acemod/medicalLoops
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Cleanup medical PFHs
2016-05-14 09:39:14 +02:00
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
65ccf66d00
Fixed redundant privates in setCardiacArrest
2016-04-18 15:23:04 +02:00
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
bcde9f8ed6
Filter minor falling damage to non-leg hitpoints
2016-03-28 01:15:58 -05:00
3232654e13
Close #3565 -Fix spelling of local var _woundEffectiveness
2016-03-08 11:02:54 -06:00
e3deebff7e
Fix empty callback for hr adjustment
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Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
fe967ff2bd
Don't read medic setting that is not in module
2016-02-29 14:07:15 -06:00
9e682253f3
Move the dead body cleanup PFH to a loop using waitAndExecute
2016-02-28 23:33:51 -03:00
90a54397ae
Move the litter cleanup PFH to a loop using waitAndExecute
2016-02-28 23:20:26 -03:00
4b702f68df
Make loops non public
2016-02-28 23:10:15 -03:00
94e8bee348
Move the pfh from setDead to a waitAndExecute loop: reviveStepLoop
2016-02-28 23:08:25 -03:00
12895e7983
Remove unneeded parameter
2016-02-28 22:58:09 -03:00
0e82cdfe82
Move to a function and comments the function that tracks the effects of medications over time. Use waitAndExecute instead of a pfh for better performance.
2016-02-28 22:50:04 -03:00
21d4939abb
Optimize the computation of tourniquet pain. Fix pain not being able to decrease when above 10
2016-02-28 22:08:59 -03:00
35e13d5357
Fixes
2016-02-28 20:55:05 -03:00
bbb84ec7d1
Move the tourniquet loop to handleUnitVitals. Makes the tourniquet pain compatible with swapping localities
2016-02-28 20:50:28 -03:00
085860c770
Restore addToInjuredCollection as a deprecated function
2016-02-28 20:32:02 -03:00
bed51ac8a4
Fix waitAndExecute syntax
2016-02-28 20:26:05 -03:00
3bbabac2d7
Rename and add comments to the function that tracks the units vital loop. Use waitAndExecute instead of a pfh for better performance.
2016-02-28 20:12:56 -03:00
e0a65aa543
Add registering last damage source
2016-02-26 22:58:49 +01:00
b2d2bec2cf
Merge branch 'master' of https://github.com/acemod/ACE3 into delayUnconCaptiv
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# Conflicts:
# addons/medical/functions/fnc_setUnconscious.sqf
2016-02-23 15:31:38 +01:00
2467fa7b0c
Fix empty callbacks in medical/repair
2016-02-21 11:34:25 -06:00
3fbd6cff18
Merge pull request #3368 from acemod/fixNils
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Fix some undefined functions / strings
2016-02-20 19:49:07 -06:00
7d063d4dee
Merge branch 'master' into medical-focus-feature
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Conflicts:
addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
2016-02-21 00:37:30 +01:00
8b932fd5a0
Fix some undefined functions / strings
2016-02-20 16:58:45 -06:00
2930fab6c6
Merge pull request #3354 from acemod/playerBodybags
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Fix bagging respawning players (alt)
2016-02-20 17:26:07 +01:00
4f10d551d6
Merge pull request #2949 from gienkov/fixWoundCount
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ceil number of wounds
2016-02-20 16:56:17 +01:00
dffcbc7650
Cleanup events
2016-02-19 15:45:37 -06:00
44b526ab6d
bodybag - hide player corpse and delete later
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Fix #1301
2016-02-19 15:41:13 -06:00
95532ea521
Merge pull request #3333 from acemod/medicalEvents
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Replace execRemoteFnc in ace_medical
2016-02-19 12:00:00 +01:00
be8f7f9cc0
Merge pull request #3276 from acemod/156selectapply
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replace filter and map with select and apply
2016-02-18 14:23:02 +01:00
88eae19646
Replace execRemoteFnc in ace_medical
2016-02-17 22:54:43 -03:00
be742c13cd
Merge branch 'master' into 155selectRandom
2016-02-17 15:58:19 -06:00
26cb6bd6a3
Merge pull request #3326 from acemod/makeAdvMedicalWoundsConsistant
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Make wound assignment consistent for dll/sqf
2016-02-17 18:34:28 +01:00
40396fc69e
Remove debug
2016-02-17 09:37:08 -06:00
f1797feead
Make wound assignment consistent for dll/sqf
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Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
5c9dfd7dc5
Handle enemy causing veh explode, fix revive unload
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Fix #3269
2016-02-15 22:23:37 -06:00
9441b548be
Fix vehicle crashes not being fatal to non-drivers
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Fix #3306
2016-02-15 17:11:04 -06:00
0a226b5ee9
Update fnc_treatment_success.sqf
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Error at 84 line - you forget ";"
2016-02-13 03:29:42 +03:00
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
e754c89c73
Remove non functional event driven handleDamage
2016-02-07 13:18:19 +01:00