Commit Graph

1053 Commits

Author SHA1 Message Date
b02e91e02e Clear reviveState when calling setUnconscious
#4250
2016-08-18 01:59:40 -05:00
f12feae7fe Fix some efuncs 2016-08-09 12:47:59 -05:00
c46b2d09cf Heal hitpoint after bandage sets bodyPartStatus 2016-08-07 13:58:09 -05:00
82cf18575c Minor tweaks to medical
- decrease needed blood loss on selection to turn icon red. (Largest
wound bleedingRate is only 0.1)
- Don't print warning for basic medical bandage not having sub configs
2016-08-03 13:14:12 -05:00
02c308e141 Use createSimpleObject for medical litter 2016-08-01 16:20:13 -05:00
565da090bc Add missing bracket 2016-07-15 11:53:57 +02:00
ab2075c328 Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/CfgEden.hpp
	addons/medical/functions/fnc_reviveStateLoop.sqf
	addons/medical/functions/fnc_serverRemoveBody.sqf
	addons/medical/functions/fnc_unconsciousPFH.sqf
2016-07-15 11:50:58 +02:00
c8a54fd090 Merge branch 'release' 2016-07-15 02:03:42 +02:00
1213c08e4b Fix cached call events 2016-07-14 13:06:45 -05:00
ee8e03a1ae Merge pull request #3916 from acemod/merge-basic-and-advanced
Merge basic and advanced injury systems
2016-07-12 13:36:02 +02:00
0e740f00c3 Merge branch 'release' 2016-07-11 23:42:03 +02:00
d0c30577af Remove usage of setUnconscious 2016-07-11 19:18:40 +02:00
f86d8d113c Merge branch 'release' 2016-07-09 11:36:49 +02:00
da661afe9b Improve syntax 2016-07-07 17:22:08 +02:00
7157fcf420 Clean up unconscious and revive states 2016-07-07 12:57:21 +02:00
2daee60d0c Add handle revive and Unconscious states 2016-07-07 12:04:26 +02:00
d0236a007a Work done on medical states 2016-07-07 11:46:55 +02:00
450b8dfedb Fix order of revive loop
Fix #4035
Revive loop was killing heartrate before it exited
2016-07-06 00:54:51 -05:00
e8eb729e04 Merge medical core and medical state. Add working version of the state machine, re-add sounds 2016-07-02 16:34:28 +02:00
3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
8c331937d0 Merge branch 'merge-basic-and-advanced' into medical-split-treatment
Conflicts:
	addons/medical/ACE_Medical_Treatments.hpp
	addons/medical/config.cpp
	addons/medical_treatment/functions/fnc_addToTriageCard.sqf
2016-06-30 11:41:03 +02:00
e3f96b6594 Merge branch 'master' into merge-basic-and-advanced
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/functions/fnc_displayPatientInformation.sqf
2016-06-30 11:27:51 +02:00
cd08e00c71 Merge pull request #3962 from acemod/dogtags
Dogtags
2016-06-29 22:19:02 +02:00
1d66d46501 Fix damaged array not being overwritten.
This fixes an issue were injured body parts were displayed as blue instead of red. Happens when using advanced medical with AI running in basic mode.
2016-06-27 19:55:00 +02:00
10a19b59e7 Swich EFUNC(common,waitAndExecute) to CBA 2016-06-26 22:18:53 -05:00
18f09b9310 Rename events:
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo ->  ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess ->  ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
3972504d4a Add dogtag actions to body bags 2016-06-21 12:13:32 -05:00
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
a8831a0d16 Change split medical in two components
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00
295ad3b037 Merge branch 'medical-impr' into merge-basic-and-advanced 2016-06-13 14:32:15 +02:00
38cdd523f0 Clean up medical function private declares 2016-06-13 14:27:43 +02:00
58f43f8a51 Remove unneeded and deprecated functions from medical 2016-06-13 12:24:28 +02:00
6657bde921 Change basic medical to use advanced medical injury system 2016-06-13 12:18:56 +02:00
792dbcd009 Change clean up privates in handleDamage code 2016-06-13 11:05:21 +02:00
8e59993d7a Change clean up medical code 2016-06-13 10:55:19 +02:00
73bd684b65 Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
3ba2396db7 Change minor clean up of handleUnitVitals 2016-06-13 02:11:21 +02:00
7f9257716e Merge pull request #2331 from acemod/323bloodyoverlay
remove BI blood overlay
2016-06-11 20:49:54 +02:00
dc6d5f1367 Temp fix for change to handleDamage in dev branch
Fix #3892
2016-06-09 21:26:50 -05:00
bd5f6107a0 Merge branch 'master' into eol-lf 2016-06-09 14:24:45 +02:00
a61e4b3a4e remove BI blood overlay 2016-06-06 14:14:45 +02:00
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
9e4fd77745 Update common event names to meet new standard 2016-06-03 22:39:43 +01:00
694503c01b Fix medical events 2016-06-03 20:57:21 +02:00
fa2cf55156 Fix medical related events 2016-06-03 20:22:34 +02:00
b0352fdeb9 Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00