* Docs - Fixed Typo
1e404cf85b/addons/repair/functions/fnc_isEngineer.sqf
This function is public api, this here should be too
* Revert "Docs - Fixed Typo"
This reverts commit ed96e360d0.
* add _nozzle to Events
* Update events-framework.md
* add soundeffects to refueling
* remove tabs
* finetune range
* adapt license
* revert 1. to 0.
* Update addons/refuel/CfgSounds.hpp
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
* increased range
when people walk away and walk back, the sound remains active instead of being dropped due to being out of range.
* add pitch variation
* Update AUTHORS.txt
* fnc_refuel.sqf aktualisieren
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* exit when cba isnt updated yet
* comment: TODO
* remove exit with
* Bump req cba
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Docs - Fixed Typo
1e404cf85b/addons/repair/functions/fnc_isEngineer.sqf
This function is public api, this here should be too
* Revert "Docs - Fixed Typo"
This reverts commit ed96e360d0.
* add _nozzle to Events
* Update events-framework.md
* add soundeffects to refueling
* remove tabs
* finetune range
* adapt license
* revert 1. to 0.
* Update addons/refuel/CfgSounds.hpp
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
* increased range
when people walk away and walk back, the sound remains active instead of being dropped due to being out of range.
* add pitch variation
* Update AUTHORS.txt
* fnc_refuel.sqf aktualisieren
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* exit when cba isnt updated yet
* comment: TODO
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Docs - Fixed Typo
1e404cf85b/addons/repair/functions/fnc_isEngineer.sqf
This function is public api, this here should be too
* Revert "Docs - Fixed Typo"
This reverts commit ed96e360d0.
* add _nozzle to Events
* Update events-framework.md
* add soundeffects to refueling
* Revert "add soundeffects to refueling"
This reverts commit d1da1bc1e0ff912a5239c3ab8e0cba62c44e0c56.
* add _unit to started Event
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Add fast mouse actions to refuel
* nobody seen that
* Add interaction condition and refuel on ladder
* Add car hit, fix change weapon on uncon
* Replace objNull with nil in setVar, unify var names
* Delete *ConnectNozzle functions
* Delete reset* functions
* Add public function and eden attributes
* Remove static actions from RHS compat
* Remove statusEffect_set on respawn
* Fix dual menu, add deprecating message
* Optimize fnc_takeNozzle
* Cleanup
* Enabled refuel for non-AllVehicles objects. Un-magic'd refuel progress timer.
* Changed helper attach position to centre of object. Offset applied when rope attached.
* Made fully compatible with non-thingX simulation types. Removed destruction effects of helper object.
* Using arma model. Removed ACE_Actions from helper object.
* Correct use of hideObjectGlobal
* Remove actions, cargo, repair on helper
* Switched helper to be setVar'd on the nozzle object