Commit Graph

15910 Commits

Author SHA1 Message Date
PabstMirror
06b3aa25eb Merge branch 'explosionEH' into pr/10157 2024-08-22 13:42:24 -05:00
PabstMirror
ea175b1dc4 Common - Add ace_common_fnc_addExplosionEventHandler 2024-08-22 13:38:42 -05:00
johnb432
f564016b4b
WS Compat - Rename WS weapon holders when realistic names is loaded (#10240)
Rename WS weapon holders
2024-08-22 12:15:20 -05:00
johnb432
53a42fc89e
General - Improve backpack interaction anim names (#10239)
Improve backpack interaction names
2024-08-22 12:14:38 -05:00
PabstMirror
afde7264ba
UI - Add keybind to hide all hud elements (#10227)
* UI - Add keybind to hide all hud elements

* Handle advFatigue stamina bar

* Update stringtable.xml

* Update docs/wiki/framework/ui-framework.md

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-08-22 12:13:54 -05:00
johnb432
82f5019488
SPE Compat - Add interaction anims to SPE vehicles (#10226)
Add interaction anims to SPE
2024-08-21 22:49:28 -05:00
johnb432
15a5e74649
GM Compat - Add interaction anims to GM vehicles (#10234)
Add interaction anims to GM
2024-08-21 22:49:06 -05:00
johnb432
1dae884fff
General - Add replacement items for editor inventory management (#10216)
Add replacement items for editor inventory management
2024-08-21 22:48:36 -05:00
Hexo
6304a9e5f3
Translation French (#10236)
* Update translate Hearing french

* update map tools

* trad fr

* correction

* Translate realisticnames

* compat_ws translate fr

* translate FR

* Update stringtable.xml

* Update addons/cookoff/stringtable.xml

space correction

---------
2024-08-21 21:16:43 -05:00
PabstMirror
b4700aeffc
Interaction - Add action to drop distant units from group (#10228)
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-08-21 22:13:29 -03:00
johnb432
e798050a00
SOG Compat - Add interaction anims to SOG vehicles (#10223) 2024-08-21 21:57:30 -03:00
johnb432
abced51bb0
WS Compat - Add interaction anims to WS vehicles (#10229) 2024-08-21 21:56:30 -03:00
johnb432
b2091f0e4d
RHS Compats - Improve some locations for interaction anims (#10235) 2024-08-21 21:55:42 -03:00
johnb432
ffba612011
Interaction - Add distance to interaction anims (#10233) 2024-08-20 19:27:28 -03:00
Mike-MF
52c19d53af
Magazine Repack - Add ability to disable repacking via class (#10232)
* Magazine Repack - Add ability to disable repacking via class

* Update addons/magazinerepack/functions/fnc_getMagazineChildren.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Bretts suggestion

* Documentation

* Apply suggestions from code review

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Review missed a line

* Fix getting number instead of config & microoptimisation

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-20 17:24:58 -05:00
johnb432
0643ca6fd9
Repair - Improve some locations for interaction anims (#10224)
Improve some locations for interaction anims
2024-08-20 14:44:47 -05:00
johnb432
c292f0ed31
Interaction - Improve interaction anims locations for bags (#10230)
Improve interaction anims locations
2024-08-20 14:44:33 -05:00
johnb432
80b2fa9a05
Vehicle damage - Code cleanup (#9831)
* Cook-off improvements

* More changes

* Update fnc_getVehicleAmmo.sqf

* Better engine fire placement

* Update fnc_detonateAmmunition.sqf

* Update XEH_postInit.sqf

* Update fnc_getVehicleAmmo.sqf

* Update events-framework.md

* Various improvements

* Separate effect handling

* Tweaks

* Update XEH_postInit.sqf

* Prevent double ammo detonation

* Fixed objects not being able to cook-off again

* Added incendiary rounds as source of box cookoff

* Converted enable setting to bool

* Fixed brackets

* Update fnc_cookOff.sqf

* Update CfgEden.hpp

* Removed GVAR(enable), added GVAR(enableFire) back

* Vehicle damage fixes

* Made hitpoint hash common

* Update fnc_addEventHandler.sqf

* Update fnc_medicalDamage.sqf

* Update fnc_handleBail.sqf

* Changed API

* Remove `CBA_fnc_getConfigEntry` as much as possible, as it's 2x slower

* More cleanup

* More cleanup

* Fix merging issues, remove turret tossing

* Update translations

* More cleanup

* Reverted some logic back to original, minor tweaks & fixes

* Fix undefined variable

* Cleanup

* Fixed bad logic

* Update addons/vehicle_damage/script_macros.hpp

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/vehicle_damage/functions/fnc_handleDamage.sqf

* Update addons/vehicle_damage/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/vehicle_damage/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/vehicle_damage/XEH_postInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-20 16:23:21 -03:00
Dart
2682778499
HEMTT - Use extends for launch presets (#10231)
Use extends for launch presets
2024-08-20 10:47:47 -05:00
Enrico Machado
962b498e6a
Translation - Improve Portuguese (#10159)
* Update stringtable.xml

* Update stringtable.xml
2024-08-19 20:31:43 -05:00
johnb432
81f44e6e7a
Realistic Names - Fix bad inheritance from #10202 (#10225)
Fix bad inheritance from #10202
2024-08-19 00:51:37 -05:00
johnb432
35658e41cc
Docs - Update Arma 3 Issues (#10207)
Update arma-3-issues.md
2024-08-19 00:50:54 -05:00
PabstMirror
1b210d80a7
workflow - fix hemtt lint, drop sqflint, fix ext clippy warnings (#10219) 2024-08-18 14:02:35 -05:00
BrettMayson
b72ce6180a
Extension - Change clipboard crate (#10221)
* extension: change clipboard crate

* forgot fmt :|
2024-08-18 09:53:11 -05:00
Grim
fcfb2121be
Common - Use lifeState check in FUNC(isAwake) (#9646)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-17 12:59:26 -03:00
Fabio Schick
22f97270f6
Kestrel4500 - Measure wind relative to player's head direction (#10215) 2024-08-17 12:57:37 -03:00
johnb432
bdf6a179ad
Artillery Tables - Fix artillery UI not refreshing when being teleported from one vehicle to another (#10217) 2024-08-17 12:56:51 -03:00
johnb432
094e235f7a
Artillery Tables - Fix artillery UI not showing if no gunner view available (#10218) 2024-08-17 12:56:19 -03:00
BrettMayson
043b3907fe
Extensions - Rust (#9015)
Co-authored-by: Pepijn Holster <pgaholster@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: LorenLuke <LukeLLL@aol.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-17 12:50:38 -03:00
BrettMayson
1cd48c52c3
HuntIR - Add Events & Animation Disable Flag (#10214) 2024-08-17 09:42:34 -03:00
johnb432
e5178fe6fd
Explosives - Use full magazine name in interaction menu (#10192)
* Force better names in explosives placing menu

* Revert "Force better names in explosives placing menu"

This reverts commit 29af35ae8b.

* Use `displayName` instead of `displayNameShort`
2024-08-17 00:30:32 -07:00
johnb432
8e2398d7cc
Docs - Force functions to be alphabetically sorted on wiki (#10208)
Force functions to be alphabetically sorted on wiki
2024-08-16 12:44:58 -07:00
johnb432
0164b6259f
General - Add missing pretty names to components (#10211)
Add missing pretty names to components
2024-08-16 12:44:37 -07:00
PabstMirror
6572422ec7
Doc - Try to fix framework-attach event list (#10212)
* Doc - Try to fix framework-attach event list

* Update docs/wiki/framework/attach-framework.md

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-16 12:58:13 -05:00
johnb432
8dbad08838
Arsenal - Fix modParams printing messages in RPT (#10213)
Fix modParams printing messages in RPT
2024-08-16 10:17:57 -07:00
commy2
903f046810
Optics - Convert Optics to use CBA Optics (#7273)
* convert ace_optics to use cba_optics

* convert ace optics to cba optics

* Remove duplicate

* Add PIP config

* Use optics index

* Fix pboProject build

* Update CfgWeapons.hpp

* Correct SOS, adjust sizes and fix build issues

* Update addons/optics/script_component.hpp

* Corrected sizes again

* Made the scripted optics the first optics mode, fixed PIP SOS not being able to use irons

* Remove unused test object

* Readd AI stuff

visionMode is already set

* Updated some info on binos

forceOptics also already set

* Overhaul of magnifications

* Adjusted MOS & Nightforce

* Maybe this time the optics sizes will be fine... surely?

* Replace heavy optics blur with CBA one

* Added PIP names back

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-15 01:17:46 -07:00
johnb432
4014cd5539
Explosives - Remove replacement explosives (#10206)
Remove replacement explosives
2024-08-15 00:32:17 -07:00
Tim Beswick
f3e2e11693
Headless - Fix unable to transfer groups (#10203)
* Fix headless unable to transfer groups

* Switch events to use `CBA_fnc_ownerEvent`

* Update variable definitions

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-15 00:31:51 -07:00
PabstMirror
3728bc4b8b
Hearing - Fix explosions from AI fire (#10204) 2024-08-14 16:30:13 -05:00
johnb432
3229336018
Explosives - Trivial cleanup (#10205)
Explosives trivial cleanup
2024-08-14 10:53:40 -07:00
lambdatiger
66fce29708
Merge branch 'acemod:master' into Event-hanlder-replacement 2024-08-14 11:22:28 -05:00
lambdatiger
eb04dec423 Completed suggested changed by johnb432 2024-08-13 22:35:36 -05:00
johnb432
740869e859
Realistic Names - Complete & cleanup (#10202)
Cleanup & complete realistic names
2024-08-13 09:30:42 -07:00
johnb432
a2be42ba57
Realistic Names - Add optics & vehicles compats (#10201)
Add optics & vehicles compats to realistic names
2024-08-13 04:28:24 -07:00
johnb432
62ba5ffe24
Explosives/Realistic Names - Improve CfgVehicles explosives naming (#10200)
* Improve explosives naming

* Move all ACE explosives into compat

* Update CfgMagazines.hpp
2024-08-13 04:12:52 -07:00
PabstMirror
b96d74fb11
Interact Menu - Fix self actions when handcuffed (#10188) 2024-08-13 02:19:18 -07:00
johnb432
7cd2b9820b
Docs - Update CfgVehicles ACE config entries (#10199)
* Update CfgVehicles ACE config entries

* Update ace3-config-entries.md
2024-08-12 14:27:08 -07:00
johnb432
a99c78cf87
Compats - Use EGVAR where possible (#10194)
Use `EGVAR` in compats where possible
2024-08-12 14:25:29 -07:00
johnb432
3d86fffef6
No Uniform Restrictions - Update FUNC(exportConfig) (#10198)
* Update fnc_exportConfig.sqf

* Update fnc_exportConfig.sqf

* Update fnc_exportConfig.sqf
2024-08-12 14:22:53 -07:00
johnb432
cf3a86ffc7
Medical Treatment - Notify restart requirement (#10197)
Add restart notification for convert items setting
2024-08-12 09:59:48 -07:00