SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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PabstMirror
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dffcbc7650
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Cleanup events
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2016-02-19 15:45:37 -06:00 |
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PabstMirror
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44b526ab6d
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bodybag - hide player corpse and delete later
Fix #1301
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2016-02-19 15:41:13 -06:00 |
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commy2
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7f63d51ccb
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add event for placing units in body bags
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2015-12-12 18:21:11 +01:00 |
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jokoho48
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d09ca9ec8b
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Code Cleanup Medical Module (Part 1).
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2015-08-22 16:25:10 +02:00 |
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ulteq
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048e5b6f6d
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Body bag cleanup:
* Increased the treatment time to match the animation duration
* Fixed the body bag alignment with the dead unit
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2015-06-01 22:33:25 +02:00 |
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ulteq
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14607f7aba
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Fixes random body bag teleports
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2015-06-01 21:23:00 +02:00 |
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Glowbal
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ce4cdd3722
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staged bodybag fixes
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2015-04-06 15:11:54 +02:00 |
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Glowbal
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661d93e82c
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Working commit
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2015-04-06 14:51:17 +02:00 |
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Glowbal
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a0bbbdb0b7
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fixed place in bodybag
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2015-04-05 19:27:53 +02:00 |
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Glowbal
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cff3e23d38
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More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
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2015-02-28 13:17:17 +01:00 |
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Glowbal
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925aa094c7
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Added place in bodybag function
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2015-02-21 21:53:07 +01:00 |
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KoffeinFlummi
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930fb51a20
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Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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Thomas Kooi
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e468832324
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Added initial port of CSE medical (CMS)
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2015-01-18 22:16:35 +01:00 |
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