jonpas
11f511d660
Update No Uniform Restrictions for Arma 3 v1.88 ( #6829 )
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**When merged this pull request will:**
- Title
2019-02-22 23:24:59 +01:00
PabstMirror
191c4fb694
Disable debug on ace_common_fnc_readSettingsFromParamsArray ( #6820 )
2019-02-17 12:58:07 -06:00
Dedmen Miller
0c8c924487
Minedetector - Cache detectableClasses ( #6805 )
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* Cache minedetector detectableClasses
* use compileFinal
2019-02-17 12:31:34 -06:00
Dedmen Miller
21fd4e5d16
Inventory - Cache inventory postInit config lookups ( #6803 )
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* Cache inventory postInit config lookups
* Safety
* fix
* More better
* ugh
* add parenthesii (not trolling)
these are actually needed
```
Error in expression <_inventory_Grenades_ItemList", []];
if (!ace_inventory_Grenades_ItemList isEqual>
Error position: <!ace_inventory_Grenades_ItemList isEqual>
Error !: Type Array, expected Bool
```
* Add space
2019-02-17 11:41:48 -06:00
Dedmen Miller
7cce148513
Tagging - Cache tagging static models ( #6804 )
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* Cache tagging static models
* Fix bugs, use compileFinal
* Apply suggestions from code review
Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
* Use toLower
2019-02-17 11:41:25 -06:00
Dedmen Miller
af1cf2c7f6
Cargo - Cache cargo vehicle classes ( #6806 )
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* Cache cargo vehicle classes to init
* fix
* Apply suggestions from code review
Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
* Fix initEH being added twice for static weapons
2019-02-17 11:41:05 -06:00
Dedmen Miller
25d847ef12
Refuel - Cache refuel classes ( #6807 )
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* Cache refuel classes
* Apply suggestions from code review
Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
* Fix script errors from inner _x
2019-02-16 17:05:24 -06:00
commy2
deb7177171
Merge pull request #6815 from acemod/callCompileCleanup
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Cleanup spacing on call COMPILE_FILE
2019-02-14 21:22:29 +01:00
Dedmen Miller
598738c22f
Common - Use CBA addons instead of activatedAddons ( #6802 )
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* Use CBA addons instead of activatedAddons
* Better checks
* Betterest checks
* Delay call to toLower until needed
* Apply suggestions from code review
Co-Authored-By: dedmen <dedmen@users.noreply.github.com>
2019-02-14 12:49:56 -06:00
PabstMirror
01eabdb1df
Cleanup spacing on call COMPILE_FILE
2019-02-14 12:43:02 -06:00
PabstMirror
afd957f1e7
HuntIR - Move magwell compat to huntIR config ( #6813 )
2019-02-13 12:39:10 -06:00
ace3mod
780e74e975
[Docs] Update component dependencies
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Automatically committed through Travis CI.
[ci skip]
2019-02-11 21:20:52 +01:00
PabstMirror
1abe622e28
Pylons - Remove ace_zeus from requiredAddons ( #6808 )
2019-02-11 14:19:19 -06:00
commy2
30ecfb0a71
Merge pull request #6800 from acemod/cbaAddons
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Common - checkfiles use cba's list of CfgPatches
2019-02-09 14:10:10 +01:00
commy2
435ad69835
Merge pull request #6801 from acemod/100Rnd-mags-for-MXSW
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add 100Rnd mags magwell to all MX variants
2019-02-09 14:09:47 +01:00
commy2
b9b45cd609
add 100Rnd mags magwell to all MX variants
2019-02-09 11:41:05 +01:00
PabstMirror
af3b8ec7fc
Common - checkfiles use cba's list of CfgPatches
2019-02-08 16:39:57 -06:00
commy2
dc45072010
Merge pull request #6799 from dedmen/minedetectorPreStart
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Compile minedetector scripts at preStart
2019-02-08 18:02:37 +01:00
Dedmen Miller
c9dc84d170
Compile minedetector scripts at preStart
2019-02-08 14:55:06 +01:00
mharis001
fa101d859a
Pylons - Update configure pylons action ( #6381 )
2019-02-07 17:12:48 -06:00
PabstMirror
ff5eb34e10
Interaction Menu - Only compile self actions when needed ( #6792 )
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* Interaction Menu - Only compile self actions when needed
* Update XEH_clientInit.sqf
* fix spellling
* format/comments
* Don't compile actions on headless servers
* Update addons/zeus/XEH_postInit.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-01-31 19:25:16 -06:00
Brandon Danyluk
639d3fdfa1
cfgSkeletons indentation formatting fixes ( #6796 )
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* abc
* Revert "abc"
This reverts commit bcb4214bd9
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* Update to current commit
* Fix class OFP2_ManSkeleton to have proper indentation for all bones
* Fix path. Fix whitespace
2019-01-31 19:22:33 -06:00
PabstMirror
d379c3f1b7
MissileGuidance - Allow using vanilla fire mode key ( #6732 )
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* MissileGuidance - Allow using vanilla fire mode key
Fix #6595
* Javelin - Backwards compatiblity with CUP
* Add support to RHS compat
* comment
2019-01-30 22:11:01 -06:00
PabstMirror
05d1c62c1f
Rearm - Fix locality issues with setMagazineTurretAmmo ( #6787 )
2019-01-30 18:48:40 -06:00
PabstMirror
6bee6d5cd8
Rearm - Use non-ambigious magazine names ( #6761 )
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* Rearm - Use non-ambigious magazine names
Close #6414
Also fix missing caliber for B_20mm_AP
* Update fnc_getMagazineName.sqf
2019-01-30 18:31:01 -06:00
PabstMirror
32ffe3243c
Zeus - Paradrop Cargo ( #6743 )
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* Zeus - Paradrop Cargo Waypoint
* move script component
* cfgpatches, localize, fix getModuleDestination call
* cleanup debug
2019-01-30 18:30:42 -06:00
Josuan Albin
8450555f0c
Arsenal - Fix arsenal not working reliably on remote AI units. ( #6784 )
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* Fix 6701
* Update addons/arsenal/functions/fnc_onArsenalClose.sqf
Co-Authored-By: alganthe <alganthe@live.fr>
2019-01-26 14:13:38 -06:00
PabstMirror
3df805306b
Arsenal - Fix script stat script errors for odd weapons ( #6794 )
2019-01-26 14:13:19 -06:00
commy2
547dfff683
Common - optimize toHex ( #6788 )
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* optimize toHex
* Use predefined hex array in preInit
2019-01-26 11:01:41 -06:00
chaot3ch
5f4dd9de5e
Fixed Typo from change to chance ( #6789 )
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Change to change change into chance
2019-01-24 20:20:49 +01:00
PiZZAD0X
13193d3e6d
Dragging - Additional weight override parameter for setCarryable/setDraggable ( #6780 )
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* Added weight override parameter to ace_dragging_fnc_setCarryable/setDraggable
- Additional optional parameter that ignores the `startCarry`/`startDrag` weight checks.
- Minor `==` to `isEqualto` replacements
* `count crew _target isEqualto -1` to `count crew _target isEqualto 0`
* Tab Replacement
- remove \t
* Reverted UAV check, Params formatting, Lazy Eval
* Update addons/dragging/functions/fnc_startCarry.sqf
Co-Authored-By: PiZZAD0X <509thparachuteinfantry@gmail.com>
* Update fnc_startDrag.sqf
* Remove beta suggestion extra line additions
* Update addons/dragging/functions/fnc_startDrag.sqf
Co-Authored-By: PiZZAD0X <509thparachuteinfantry@gmail.com>
2019-01-20 10:23:24 -06:00
mharis001
c4655148e0
Add apex goggles entries ( #6778 )
2019-01-16 09:40:46 -06:00
madpat3
f6c4ec5f09
Wirecutters - Add compatibility with more fences from CUP ( #6777 )
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and another one
2019-01-15 20:16:12 -06:00
PabstMirror
2f3fd06fcf
Medical - Fix stringtable ( #6774 )
2019-01-14 11:41:29 -06:00
pokertour
4a5b5113cd
FastRoping - Add rope items which deploy at lengths ( #6498 )
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* Update stringtable.xml
* Update config.cpp
* New CFGWeapon
* Update CfgVehicles.hpp
* Update fnc_deployRopes.sqf
* Update CfgVehicles.hpp
* Update CfgWeapons.hpp
* Update CfgVehicles.hpp
cheapest check before others
* Update fnc_deployRopes.sqf
Corrected the double remove.
* Cleanup PR
Add setting, move rope len to config, simplify strings, add rope image, fix rope unwind length
* Add setting name to stringtable
* Update stringtable.xml
French translation for settings
2019-01-11 21:05:25 -06:00
PabstMirror
188aabe699
Medical - Add new setting to hide self-interaction actions ( #6756 )
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* Medical - Hide self interaction menu if disabled
* Add new setting
2019-01-11 20:58:13 -06:00
PabstMirror
59aa38185a
Dragging - Fix player getting locked with isCarrying ( #6770 )
2019-01-07 09:45:48 -06:00
NeilZar
b181fa6013
Fix # command in sqf_validator.py ( #6768 )
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**When merged this pull request will:**
- Fix the sqf validator to correctly detect the use of # as select or preprocessor command.
2019-01-05 03:10:40 +01:00
Jo David
73386c5391
remove the only entry of "Original" and replace it by "English" ( #6766 )
2019-01-04 08:42:46 +01:00
Cyruz143
a18f4180ac
Medical - Adding option to convert vanilla medical gear ( #6680 )
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* Adding option to convert vanilla medical gear
* Better wording on setting description
* Shortern var names
* Shorter settings title
* 3 options (enabled, just remove, disabled)
2019-01-03 14:26:22 -06:00
McDiod
fcfe278f7f
markers - add setting allowing only marker creator to move ( #6734 )
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* markers - add setting allowing only marker creator to move
* shorten setting display names
* delete some whitespace, superfluous command
* single arg needs no array
* delete some whitespace
* don't save directPlayID default value
* Save array of user placed markers
2019-01-03 13:31:21 -06:00
PabstMirror
f57d5ac180
Medical - Skip distance check if in same vehicle ( #6757 )
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* Medical - Skip distance check if in same vehicle
* Update addons/medical/functions/fnc_displayPatientInformation.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-01-02 09:56:26 -06:00
PabstMirror
da0ab4617a
WeaponSelect - Fix putWeaponAway animation ( #6758 )
2019-01-02 09:56:07 -06:00
PabstMirror
f4f67e262d
Medical - Add vehicle hint when loading unconc ( #6759 )
2019-01-02 09:55:25 -06:00
PabstMirror
6d8cdd9b1d
Interaction - Disable open door action on houses with no user actions ( #6760 )
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Fix #6544
2019-01-02 09:55:03 -06:00
Thomas Kooi
0bb339bf51
run npm audit fix for docs ( #6755 )
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* run npm audit fix
* fix docker set up not running due to invalid volume spec in base image
2019-01-02 00:05:28 +01:00
Josuan Albin
62710f27c2
Merge pull request #6754 from acemod/arseMacrros
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Arsenal - Adjust macros for newest pboProject
2019-01-01 19:19:34 +01:00
PabstMirror
e32bcb1f9a
Arsenal - Adjust macros for newest pboProject
2019-01-01 12:04:43 -06:00
NeilZar
9eb7d0d75d
Change PBO check error messages ( #6751 )
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**When merged this pull request will:**
- Change the error messages for PBO version checking
They were a bit confusing. `Missing server addon(s)` was most of the time interpreted as `You're missing server addon(s)`.
2018-12-30 05:11:19 +01:00
Jo David
4ba5a3954e
Remove Redundancy in flashbangExplosionEh ( #6749 )
2018-12-29 11:29:29 -06:00