PabstMirror
7b32cb76f8
Interact Menu - Fix zeus cursor menu closing ( #9466 )
2023-10-06 19:39:11 -05:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Kyle Mckay
e47e18001f
Docs - Update my display name everywhere ( #9330 )
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* Update display name in team
* Update display name everywhere
* order
https://youtu.be/VYycQTm2HrM
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Co-authored-by: BrettMayson <brett@mayson.io>
2023-08-17 12:02:17 +02:00
Grim
1011b963bc
fix losing interactions with notepad open ( #9282 )
2023-07-23 07:48:53 +03:00
jonpas
48a4e9682c
Forbit use of (optional) in function headers, always require a value
2023-05-01 17:33:07 +02:00
mharis001
0e868dc26f
Interact Menu - Add doNotCheckLOS option for config actions ( #9054 )
2022-10-21 19:28:51 -05:00
GhostIsSpooky
68ed19911a
General - Change object config lookups to configOf
( #8795 )
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* configOf lookups
* forEach, missed configOf
* revert handcuff distance change
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* optimize condition
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* capitalization
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* use object in getVehicleIcon
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* add return comment
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* remove extra brackets
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* add missing brackets
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* add return comment pt2
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* revert to cursorTarget
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-03-08 21:41:21 -06:00
GhostIsSpooky
5a72b61a50
Interact Menu - Add blocking while editing CT_EDIT ( #8796 )
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* Interact Menu - Add blocking while editing CT_EDIT
* use findIf
* Use A3 defines
2022-03-07 12:29:02 -06:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
PabstMirror
c09de9a8c0
Interaction Menu - Fix house actions icon ( #8641 )
2021-10-28 14:17:08 -05:00
Dystopian
0c58d8b20b
Interaction - Add interaction with terrain objects ( #8103 )
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* Add interaction with terrain objects
* Optimize with new commands
* Handle z-position under ground
* Add warning for setting
* Add parentheses to condition
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add comments
* Add parentheses to condition
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add parentheses to condition
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Add replacement configs to dragging
This reverts commit afc5abe6cd
.
* Fix validator error and optimize condition
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-12 14:36:33 -05:00
PabstMirror
94c62d8ed3
Extensions - Replace ace_parse_imagepath
with SQF regexFind
( #8243 )
2021-10-10 15:41:47 +02:00
Ozan Eğitmen
2a7eb07803
Use modelToWorldVisualWorld ( #8489 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 15:37:05 +02:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints ( #8186 )
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* Simplify fnc_renderActionPoints
* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering ( #8036 )
2021-07-23 22:44:27 +02:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
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* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
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* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
Dystopian
08472f6343
Interact Menu - Combine parent menu with single child ( #8060 )
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* Combine parent menu with single child
* Adapt fastroping Cut ropes action for the setting
* Change setting name and description
* Fix action object when child action has different object
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Adapt quickmount Change Seat actions
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-04 11:01:35 -06:00
Dystopian
50f740f9be
Optimize interaction menu conditions ( #8037 )
2020-12-17 21:28:54 +01:00
BaerMitUmlaut
119450f4e9
DAGR / Interaction Menu / Repair - Fix overwriting globals ( #7990 )
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* Remove global DAGR_NEXT variable
* Remove global ERR variable
* Fix overwriting global this variable
* Fix overwriting global total and hitpoint variables
* fix condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 15:54:14 +01:00
commy2
a6373e936d
fix MenuClosed event may not fire on menu type replacement
2020-02-23 11:59:14 +01:00
Whigital
1def9cbcb7
conform isnil checking: interact_menu
2020-02-12 17:28:33 +01:00
Brett
8b4e8a61ac
Split interaction menu settings between interaction and self interaction ( #6609 )
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* Split interaction menu settings between interaction and self interaction
* consistent spacing
not sure which way is wanted here, but I might as well be consistent in
my own PR
* remove useless code, fix use of backgroundMenu
* clean up from Dystopian
* use existing stringtable
* remove redundent localize
* Use LLSTRING, split UseListMenu
* style fixes
* style fixes
* add movedToSQF to old settings
* condense ifs
* Don't use cursorKeepCentered as default
2019-12-07 19:44:04 -06:00
PabstMirror
bcbffcff26
Interact Menu - Don't show interactions for virtual units ( #7271 )
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* Interact Menu - Don't show interactions for virtual units
* be consistant
2019-12-07 14:58:44 -06:00
commy2
0fd442451f
Interaction Menu - fix a crash when loading savegames ( #7115 )
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* fix a crash when loading savegames
* fix a variable name
* optimize
* Put CAManBase actions into seperate bucket
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
* Fast exit for All
* CaManBase
* can't skip mans
2019-08-01 20:52:20 -05:00
PabstMirror
3ee3c5de5a
Interact Menu - Cache config actions for CAManBase ( #6818 )
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* Interact Menu - Cache config actions for CaManBase
* Update addons/interact_menu/functions/fnc_compileMenu.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Update addons/interact_menu/XEH_preInit.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-02-22 18:54:07 -06:00
PabstMirror
ff5eb34e10
Interaction Menu - Only compile self actions when needed ( #6792 )
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* Interaction Menu - Only compile self actions when needed
* Update XEH_clientInit.sqf
* fix spellling
* format/comments
* Don't compile actions on headless servers
* Update addons/zeus/XEH_postInit.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-01-31 19:25:16 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dystopian
4e0df9b90e
Minor fixes ( #6465 )
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* Fix example in ace_map_fnc_simulateMapLight
* Make fnc_addActionToObject public
* Repair - Delete unnecessary condition
2018-07-27 12:24:56 -05:00
mharis001
3d31b6395c
Interaction Menu - Ability to modify icon color ( #6290 )
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* Add ability to modify icon color
* Add config support for icon color
2018-05-31 10:57:46 -05:00
mharis001
e9af086454
Interaction Menu - Add ability to change selector color ( #6292 )
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* Add selector color changing
* Setup colors once at init
2018-04-28 17:23:44 -05:00
PabstMirror
04bb3d981c
InteractionMenu - Always compile before adding main action ( #6156 )
2018-02-23 23:30:33 -06:00
SilentSpike
2bf67ea057
Use common icon function for vehicle actions ( #5923 )
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* Use common icon function for vehicle actions
* Always create vehicle icon namespace
2017-12-20 14:30:50 -06:00
PabstMirror
65c5e6e38e
Add function to add curator actions ( #5620 )
2017-10-14 12:01:07 -05:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
Ozan Eğitmen
45a66ccfa1
Medical & Captive Load Menu Overhaul ( #5519 )
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* Add load in child actions to medical & captive
* Add actions with proper structure
* Move vehicles actions code to common function
* Simplify code in config, Fix docs
* Remove unused vars
* Fix header example
* Add _distance param to fnc_nearestVehiclesFreeSeat
* Change docs
* Fix spacing
2017-09-29 22:00:47 +02:00
jonpas
eb6e8c0b56
Cleanup optional argument headers ( #5543 )
2017-09-22 17:33:08 +02:00
Dystopian
559a498e6d
Add fast mouse actions to refuel, add refuel eden attributes ( #5418 )
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* Add fast mouse actions to refuel
* nobody seen that
* Add interaction condition and refuel on ladder
* Add car hit, fix change weapon on uncon
* Replace objNull with nil in setVar, unify var names
* Delete *ConnectNozzle functions
* Delete reset* functions
* Add public function and eden attributes
* Remove static actions from RHS compat
* Remove statusEffect_set on respawn
* Fix dual menu, add deprecating message
* Optimize fnc_takeNozzle
* Cleanup
2017-09-10 14:43:03 -05:00
PabstMirror
74fd0f507f
Add EH for UAV control, Add Hellfire support ( #5305 )
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* Add EH for UAV control, Add Hellfire support
* cycle guidance keybind
* Handle broken PlayerViewChanged
* humps
* UAV Self-interactions (#5379 )
* Switch ACE_Player to uav AI on valid seat change
* Different approach to UAV interactions
* Forgot to remove a variable
* Changed param to select
2017-08-22 16:07:45 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
00b91bed45
Minor fixes, cleanup, add lint ignore directives ( #5176 )
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- Fix bug in getNumberMagazinesIn (func not used)
- Fix bug in seekerFindLaserSpot (func not used yet)
- Everything else is just cleanup
2017-05-31 22:09:36 +01:00
PabstMirror
bdab342548
Handle escape menu with toggle iteractMenu ( #5144 )
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* Handle escape menu with toggle iteractMenu
* Work on non-cursor menu
* Close cursor menu if open when switching
* Update fnc_handleEscapeMenu.sqf
2017-05-31 11:41:53 -05:00
PabstMirror
70f4dd3e6b
Fix passenger actions - Ensure order of MainActions ( #4883 )
2017-02-10 12:49:10 -06:00
PabstMirror
e32bca3d14
Don't compile action menu for playable logics ( #4666 )
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Fix #4664
2016-11-12 19:39:40 -06:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
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* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
PabstMirror
257f1a1b4c
Fix interaction addActionToX return values ( #4461 )
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* Fix interaction addActionToX return values
Fix #4460
Fix returning number from pushBack
* Retrun empty array on error
2016-09-27 11:09:06 -05:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
df7aa38a7a
Allow inheritance for addActionToClass ( #4272 )
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* Allow inheritance for addActionToClass
* Update Headers
* Use inline code for inheritance example
2016-08-27 10:35:21 +02:00
PabstMirror
919c8469de
Add interaction action on demand ( #4079 )
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* Only use addActionEventHandler when needed
-Only install addActionEventHandler when the interaction menu is
actually open
-Less SQF running each frame,
-it should help with issue #4066
* Cleanup debug
2016-08-05 12:05:15 -05:00
PabstMirror
fa7d0df2df
Improve creation time of house actions dummy ( #4159 )
2016-07-26 00:03:29 -05:00