Commit Graph

1604 Commits

Author SHA1 Message Date
Grim
fcfb2121be
Common - Use lifeState check in FUNC(isAwake) (#9646)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-17 12:59:26 -03:00
BrettMayson
043b3907fe
Extensions - Rust (#9015)
Co-authored-by: Pepijn Holster <pgaholster@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: LorenLuke <LukeLLL@aol.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-17 12:50:38 -03:00
johnb432
f3938ba0cc
Explosives - Use triggerAmmo instead of setDamage (#10182)
* Use `triggerAmmo` instead of `setDamage`

* Update docs/wiki/framework/explosives-framework.md
2024-08-12 06:18:21 -07:00
johnb432
ada7b93219
General - Use QUOTE(ADDON) for status effects (#10195)
Use ADDON for status effects
2024-08-12 06:15:09 -07:00
PabstMirror
3ff635f82d
Common - Use hashmap for canInteractWith check (#10189) 2024-08-11 20:29:33 -03:00
johnb432
b7f48a912f
IR Light - Fix bad item replacements and switching to primary weapons (#10119)
* Fix bad item replacements and switching to primary weapons

* Update addons/irlight/functions/fnc_initItemContextMenu.sqf

* Update fnc_initItemContextMenu.sqf

* Remove unused funtions

* Various fixes/tweaks

- Added a weapon parameter to `switchAttachmentMode`
- Made `switchPersistentLaser` take pointer switching into account
- Fixed IR light attachments being added to the wrong weapon
2024-08-11 08:08:50 -07:00
johnb432
4db0f7de24
Interaction - Improve FUNC(switchWeaponAttachment) (#10145)
* Improve swtichWeaponAttachment

* change interact_SWA to use common_SAM (#10176)

* change interact_SWA to use common_SAM

* Directly call

* exit on bad arg

* Update fnc_switchAttachmentMode.sqf

* Minor optimisations

* Cleanup leftover code, use unit instead of target

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/interaction/functions/fnc_switchWeaponAttachment.sqf

* Revert some unnecessary changes

* Remove sound, as it was part of the CBA attachment switching & pass missing parameter

* Add sound back, to indicate new attachment

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-09 14:08:07 -07:00
johnb432
7838dea543
Common - Improve persistent lights/lasers (#10118)
* Improve persistent lasers

* Update addons/common/functions/fnc_switchPersistentLaser.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Fix inventory changes toggling laser, removed alignment code

* Update addons/common/functions/fnc_switchPersistentLaser.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Added API for setting weapon lights/lasers

* Fix undefined variables

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-08 01:01:39 -07:00
johnb432
973cfdd1c4
Common - Move missing compats warning to pre start (#10162)
* Remove missing compats warning

* move to common/preStart

* ?

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-06 00:48:10 -07:00
johnb432
6a25e9365a
Safemode - Refactor (#10111)
* Refactor safemode

* Further improvements and fixes

* Update XEH_postInit.sqf

* Don't allow binoculars to be set to safe

* Add API for getting weapon safety status

* Update fnc_jamWeapon.sqf

* Added doc

* Update fnc_playChangeFiremodeSound.sqf

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-02 13:59:18 +02:00
PabstMirror
ba22c407e3
Common - Add ace_common_fnc_switchAttachmentMode (#10135)
* Common - Add `ace_common_fnc_switchAttachmentMode`

* Update addons/common/functions/fnc_switchAttachmentMode.sqf

* Update addons/common/functions/fnc_switchAttachmentMode.sqf

* playSound only for ACE_player

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-07-27 19:15:28 +02:00
johnb432
b6e9cabc34
Cargo & Dragging - Disable UAV AI when being dragged, carried or cargo (#10100)
* Disable UAV AI when being dragged, carried or cargo

* Update addons/common/functions/fnc_disableAiUAV.sqf

* Improve dragging/carrying conditions, fixed duplicate JIP
2024-07-22 08:38:39 +02:00
johnb432
5cada7d397
General - Remove "SwitchWeapon" spam (#10113)
* Remove "switchWeapon" spam

* Update fnc_startDragLocal.sqf

* Don't add invalid fire modes

* Tweaks & fix
2024-07-20 08:13:42 +02:00
V1nsyara
ec5b84c278
Translation - Small update Russian (#10115)
* Translation - Update Russian for new features

* Up to date translate RU

* Small update medical treatment

* resolve problem

* i`m cry

i hate this conflict
2024-07-14 21:46:14 -05:00
Apricot
63d1ab82a7
Translations - Improve Japanese (#10112)
* Improve Japanese

* Tweaks

* bit tweak

* even more tweak

* Update stringtable.xml

* Update stringtable.xml
2024-07-13 19:22:06 -05:00
johnb432
dae2c5b465
Common - Clean up ace_common_fnc_hasItem & ace_common_fnc_hasMagazine functions (#10108)
* Clean up hasItem & hasMagazine functions

* Replace EFUNC

* Update fnc_hasItem.sqf
2024-07-03 08:39:04 -07:00
johnb432
7b0e5b6416
Common - Fix ace_common_fnc_uniqueItems (#10107)
Fix `ace_common_fnc_uniqueItems`
2024-07-03 08:30:41 -07:00
johnb432
ee0e947611
General - Use ace_common_fnc_isAwake where possible (#10098)
* Use `ace_common_fnc_isAwake` where possible

* Revert bad change
2024-07-02 12:38:14 -07:00
PabstMirror
5c8ea65f7c
Common - Update header for addPlayerEH (#10086) 2024-06-23 18:12:30 -05:00
johnb432
7ea2aab2c9
Common - Improve PBO checking (#9266)
* Update PBO checking

* Added kicking of clients without ACE loaded

* Update fnc_errorMessage.sqf

* Update fnc_checkVersionNumber.sqf

* More compatibility for #9568

* Cleanup

* Minor cleanup + added server source

* update outdated/not present error message

* check version number fixes

* Update fnc_errorMessage.sqf

* Changed error names

Server is always right, client has either older or newer versions, or missing or additional addons

* Improved ACE detection method

* Tweaks and fixes

* Try another approach

* Update events-framework.md

* Update XEH_postInit.sqf

* Update fnc_checkVersionNumber.sqf

* Removed check for non-ACE clients

* Update XEH_postInit.sqf

* Cleanup

* Remove rogue change

* Improved message display in systemChat

* Update fnc_checkPBOs.sqf

* Removed loop variable initialisers

* Fixed header

* Updated headers

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 15:52:59 +02:00
Mike-MF
1c6c4d6bff
All - Fix parentheses around code (#10073)
* Fix Brackets around code

* Update fnc_handleFired.sqf

* Shouldn't have changed this one

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
Grim
95b7951919
General - Use variable for checking if medical is enabled (#10063) 2024-06-18 00:07:38 +00:00
johnb432
421071027e
Common - Add wheel hitpoint function (#10075)
* Add wheel hitpoint function

* Moved cache to missionNamespace
2024-06-17 10:31:35 -07:00
Grim
59af3e1f6d
General - Change CBA Namespaces to HashMap (#8801)
* medical_treatment

* advanced_throwing

* common, csw

* Update fnc_replaceRegisteredItems.sqf

* Sanitised numerous components

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* FUNC -> LINKFUNC

* Changed tagging hashmap

* Reverted some changes

* Reverted some changes

* Update XEH_clientInit.sqf

* Tweaks and fixes

* Fix number replacements

* Minor cleanup

* Update fnc_getMagazineName.sqf

* Update fnc_getMagazineName.sqf

* Minor improvement

* Made factions case-sensitive and added `toLowerANSI` to be safe

* Update fnc_getDetectedObject.sqf

* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Throw error if item doesn't exist

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 12:34:32 -03:00
PabstMirror
898daff7f6
General - Cleanup event capitalization (#10062) 2024-06-11 08:00:50 -07:00
Nilia119
d66c3904d0
Translation - Add Missing German (#9975)
* Added Missing German Translation

* Improved German Translation

* Update Medical_treatment

* Update Medical_treatment stringtable.xml

* Update addons/common/stringtable.xml

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update addons/arsenal/stringtable.xml

---------

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
2024-06-09 18:21:36 -05:00
PabstMirror
97bc371f5c
Common - Add addPlayerEH for adding EHs to ace_player (#10056)
* Common - Add `addPlayerEH` for adding EHs to ace_player

* Update fnc_addPlayerEH.sqf

* convert ui to use new func
2024-06-09 18:20:39 -05:00
johnb432
c44a1e7ea7
Cookoff - Mini-Rewrite (#9758)
* Cook-off improvements

* More changes

* Update fnc_getVehicleAmmo.sqf

* Better engine fire placement

* Update fnc_detonateAmmunition.sqf

* Update XEH_postInit.sqf

* Update fnc_getVehicleAmmo.sqf

* Update events-framework.md

* Various improvements

* Separate effect handling

* Tweaks

* Update XEH_postInit.sqf

* Prevent double ammo detonation

* Fixed objects not being able to cook-off again

* Added incendiary rounds as source of box cookoff

* Converted enable setting to bool

* Fixed brackets

* Update fnc_cookOff.sqf

* Update CfgEden.hpp

* Removed GVAR(enable), added GVAR(enableFire) back

* Update initSettings.inc.sqf

* Update events-framework.md

* Update addons/cookoff/functions/fnc_cookOffEffect.sqf

* Restructured, redid API events

* Fix effect for JIP, minor optimisations

* Removed `cbaSettings_settingChanged`

* Renamed variables, tweaked string table entries

* Update fire damage #9991

* Capitalize comments again

* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
johnb432
99bb6983bb
Common - Improve addWeapon (#10051)
Improve `addWeapon`
2024-06-01 09:52:18 -07:00
johnb432
1cca2db964
General - Cleaned up cbaSettings_settingChanged (#10050)
Adapted `cbaSettings_settingChanged`
2024-05-31 13:20:21 -07:00
johnb432
9f2ee9fb6f
Common - Add setDead API (#10045)
* Added `setDead` API

* Update XEH_PREP.hpp

* Update fnc_setDead.sqf

* Update addons/common/functions/fnc_disableUserInput.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update fnc_setDead.sqf

* Added warning for non-local units

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-31 13:07:50 -07:00
Abogado
6972f02bc4
Translation - Add Missing Spanish (#10001)
Translation to Spanish

Translation to Spanish
2024-05-10 20:42:55 -05:00
Fabio Schick
62353a9175
Translations - Updated Italian with recent additions (#10004)
* hearing italian translations

* common italian translations
2024-05-10 20:34:34 -05:00
johnb432
4f1c2fa8d7
Common - Fix adding unusable throwables (#9980)
* Prevent adding unusable grenades

* Update fnc_addToInventory.sqf

* Update addons/common/functions/fnc_addToInventory.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update fnc_addToInventory.sqf

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-29 12:13:47 -05:00
Apricot
b513a110f5
Translations - Improve Japanese localization (3.17.1) (#9977)
Tweaks
2024-04-26 17:34:11 -05:00
johnb432
1eca83db9f
Common - Fix animations not playing (#9973)
Update CfgMoves.hpp
2024-04-24 23:41:27 -05:00
V1nsyara
32707dd860
Language Russian - Update translation (#9947)
Russian
2024-04-13 14:53:50 -05:00
johnb432
dce7da60c9
General - Change count to isEqualTo where appropriate (#9921)
count -> isEqualTo
2024-04-06 11:57:08 -07:00
johnb432
8f46ffd8d5
General - Change count to forEach where appropriate (#9890)
count -> forEach

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
Hexo
020d21d562
Translate - French (#9908)
* Translate - French

* Translate - French - overheating

* Translate -French - compat_sog

* Update stringtable.xml

* Translate - French

* Fix - Translate French

Minor correction
2024-04-02 23:04:56 -05:00
johnb432
613fc36385
Common - Use existing weapon holders for FUNC(addToInventory) (#9895)
* Reuse existing weapon holders

* Update fnc_addToInventory.sqf

* Return correct weapon holder
2024-04-02 14:07:45 -07:00
PabstMirror
8805414669
Common - Cleanup strange texture (#9897) 2024-04-02 01:52:45 +02:00
jonpas
3a232bbfa8 Fix release build type 2024-04-01 18:10:30 +02:00
BaerMitUmlaut
7ddd62f4d3 Documentation - Fix typo (#9608) 2024-04-01 15:43:24 +02:00
PabstMirror
a4dbff3ff8
Common - Add word weapon to sway setting (#9887)
* Common - Add word `weapon` to sway setting

* Update stringtable.xml
2024-03-28 17:12:27 -05:00
Psycool
cbb160c1e0
Korean translation updated (#9883)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix

* Korean Translation

* Update stringtable.xml

* Korean Translation Added

Added Korean translation related to Cargo Refuel

* Merge branch 'master' of https://github.com/Psycool3695/ACE3

* Korean translation Add/Updated

* Fixed wrong strings

* Korean translation improved

* Korean translation updated

* Korean translation updated

* Fix Merge

* Update stringtable.xml

* Update stringtable.xml

* Korean translation updated

* Korean translation minor fix

* Korean translation fixed

* Korean translation updated

* Update stringtable.xml

* Spacing fixed

* Korean translation updated

* Spacing fixed

* Korean translation updated

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-03-28 13:58:02 -05:00
johnb432
415d2f685c
General - Change FUNC to LINKFUNC where appropriate (#9882)
FUNC -> LINKFUNC
2024-03-28 13:57:23 -05:00
Apricot
4952c09f41
Translations - Improve Japanese localization part 4 (sway factor) (#9877) 2024-03-26 19:58:19 +01:00
Mike-MF
cee187adac
General - Convert vehicle to objectParent (#9801)
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
johnb432
80417b114d
Advanced Fatigue - Move sway to common and add enable sway setting (#9872)
* Move sway from fatigue to common

* Added enable sway setting

* Update addons/common/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/common/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/common/stringtable.xml

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-03-24 14:28:14 -07:00