jaynus
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d25144e75a
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Impact position alignment, velocity and flipping.
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2015-05-16 11:21:18 -07:00 |
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jaynus
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b4aead6bf7
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Merge branch 'vehicledamage' of github.com:acemod/ACE3 into vehicledamage
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2015-05-15 17:26:07 -07:00 |
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Nou
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38b15d61b3
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Merge branch 'vehicledamage' of https://github.com/acemod/ACE3 into vehicledamage
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2015-05-15 17:22:54 -07:00 |
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Nou
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53ad1adc71
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Animations still fucked.
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2015-05-15 17:22:43 -07:00 |
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jaynus
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c13881c34c
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hit camera
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2015-05-15 10:42:01 -07:00 |
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jaynus
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88b9c425c0
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Impact positions.
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2015-05-15 09:10:08 -07:00 |
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jaynus
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497cc9c9b4
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Hit camera.
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2015-05-14 16:53:22 -07:00 |
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Nou
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af7a681aaf
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Merge branch 'vehicledamage' of https://github.com/acemod/ACE3 into vehicledamage
Conflicts:
extensions/vd/base_vehicle.cpp
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2015-05-14 00:22:18 -07:00 |
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Nou
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e5af159cdc
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Boop, animations should be working (direct is still not implemented).
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2015-05-14 00:21:48 -07:00 |
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jaynus
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8ee499b7bc
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World positional and directional transformations based on game data.
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2015-05-13 23:24:46 -07:00 |
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jaynus
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4a41f8b9e2
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Red on all 3 axis.
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2015-05-13 21:19:12 -07:00 |
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jaynus
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c0678927e3
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Added mouse buttons and an origin line.
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2015-05-13 21:11:34 -07:00 |
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jaynus
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133bd0e817
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Rotation translation corrected.
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2015-05-11 14:55:47 -07:00 |
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jaynus
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6cc232ae12
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Continuing finalization. rotation_offset was reversed for zero_distance, thats fixed but still off. Rendering test hard-coded for container LOD temporarily.
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2015-05-11 13:05:21 -07:00 |
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jaynus
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038c0ed6f9
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Apply animation phases from game to test case render.
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2015-05-11 11:20:44 -07:00 |
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jaynus
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eee18bcd64
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Added: A3->Extension animation state sync framework done. Test cases for animations created.
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2015-05-11 11:01:53 -07:00 |
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jaynus
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1355662bfc
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Dynamic loading humbuggery.
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2015-05-10 22:05:25 -07:00 |
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jaynus
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62e441fb1d
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Animation parsing was completely broken. It was all incorrect. A3 is not variable length animations.
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2015-05-10 18:18:40 -07:00 |
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jaynus
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4134b2f046
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This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history.
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2015-05-09 13:32:36 -07:00 |
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