KoffeinFlummi
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89a505ea44
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Remove old effects code
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2015-02-10 23:14:56 +01:00 |
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KoffeinFlummi
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675b89f360
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Add blinding effect to wakeup
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2015-02-10 23:14:39 +01:00 |
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KoffeinFlummi
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28dbd857c2
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Fix generic error
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2015-02-10 23:14:11 +01:00 |
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KoffeinFlummi
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faa7e1fb63
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Merge alive and Zeus conditions
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2015-02-10 23:13:52 +01:00 |
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KoffeinFlummi
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fe0eac7896
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First port of AGM's visual loop.
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2015-02-10 18:17:26 +01:00 |
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Glowbal
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a609d00730
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Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
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2015-02-08 13:18:08 +01:00 |
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Glowbal
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633037c1b4
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Replaced injuredCollection array for separate PFH for each unit.
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2015-02-08 11:34:20 +01:00 |
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Glowbal
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3be442c31a
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Added initial draft of new player effects handling.
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2015-02-08 11:24:36 +01:00 |
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Glowbal
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0a161319d2
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
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KoffeinFlummi
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930fb51a20
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Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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Thomas Kooi
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b28fa367cb
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Fixed unconscious. Now functions properly again after move from common to medical.
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2015-01-25 16:40:47 +01:00 |
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Thomas Kooi
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3c60af5a14
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Fixed: Changed medicClass to isMedic.
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2015-01-25 16:05:09 +01:00 |
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Thomas Kooi
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8d34f98909
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Moved relevant functions from common to medical.
Removed unnecessary event function.
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2015-01-24 17:18:38 +01:00 |
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Thomas Kooi
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dce0b61d57
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Added damage threshold module
Removed debug prints
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2015-01-22 23:29:18 +01:00 |
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Thomas Kooi
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e7ebcbe3fb
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Added new unconscious condition for bleeding
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2015-01-22 22:25:24 +01:00 |
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Thomas Kooi
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7e5806b834
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Improved drag and carry actions.
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2015-01-21 15:52:59 +01:00 |
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Thomas Kooi
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9a0b73bf3a
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Changed drag/carry to event driven architecture
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2015-01-20 18:57:33 +01:00 |
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Thomas Kooi
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e4b1265a84
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Fixed incorrect parameter passing in treatment actions
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2015-01-19 00:58:36 +01:00 |
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Thomas Kooi
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5745408647
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Added hold and release functionality for CMS menu.
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2015-01-18 23:44:32 +01:00 |
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Thomas Kooi
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e468832324
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Added initial port of CSE medical (CMS)
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2015-01-18 22:16:35 +01:00 |
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