Panisher
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d9054e1c52
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Overheating - Fix jamming sound (#7463)
* This sound was heard all over the map
* secondaryWeapon changed to handgunWeapon
* add jamming sound
* add yourself to AUTHORS.txt
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2020-01-18 11:40:41 -06:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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commy2
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cc76ac482a
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add priority parameter to doGesture
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2016-07-13 11:00:31 +02:00 |
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commy2
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8a4514f8e7
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use a function to do gestures
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2016-07-12 16:16:01 +02:00 |
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jonpas
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e7dbcd7b58
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
|
esteldunedain
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e4e2f0d661
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Add a 10% chance for the unjam action to fail (like in ACE2)
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2016-02-20 21:09:52 -03:00 |
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esteldunedain
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11f3189306
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Add an unjam action to the interact menu when the weapon is jammed
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2016-02-20 20:19:56 -03:00 |
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PabstMirror
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e587a6e6e3
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Modernize code
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2015-12-28 16:04:56 -06:00 |
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jonpas
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763cb07629
|
Macro STRING to LSTRING
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2015-05-28 21:59:04 +02:00 |
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jonpas
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6072e14077
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
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Glowbal
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2250255d65
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Clientside display text option for weapon jamming
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2015-03-08 16:57:06 +01:00 |
|
Nicolás Badano
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80778cf8db
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overheating: updated headers
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2015-02-08 19:54:12 -03:00 |
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Glowbal
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3f0b6650e0
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Added weapon resting & weapon jam sounds
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2015-02-01 11:11:51 +01:00 |
|
Nicolás Badano
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c8811552c8
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overheating: add function headers
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2015-01-15 23:36:31 -03:00 |
|
Nicolás Badano
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2a2eb38de7
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overheating: hard code path to parent script_components
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2015-01-13 00:37:53 -03:00 |
|
Nicolás Badano
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a53a265117
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overheating: Replace calls to core for calls to common
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2015-01-13 00:30:39 -03:00 |
|
Nicolás Badano
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1db298722b
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
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