BrettMayson
1e404cf85b
General - SQF Improvements ( #9698 )
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Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-04 14:50:24 -03:00
Grim
e9cb2740e8
Ballistics - Respect Advanced Ballistics settings for displaying muzzle velocities ( #9682 )
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-07 20:13:46 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
jonpas
3145a31d00
Remove requirements for usable items to be in backpack ( #7545 )
2020-02-23 02:11:20 +01:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
ulteq
6b68ff426f
Scopes - Fixed zero angle prediction
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* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
2017-11-12 12:21:03 +01:00
ulteq
fb0a60b018
Gravity correction
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* ArmA is using 9.8066
2017-11-08 15:26:39 +01:00
ulteq
461c2649a5
RangeCard - Increased level of accuracy ( #5703 )
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* Accounts for the accuracy improvements of the Advanced Ballistics module
* Reduces the expected error at max range down to 0.1 Mil
2017-10-28 23:52:35 +02:00
ulteq
923507d009
ATragMX and RangeCard - Fixed incorrect MRAD conversions ( #5640 )
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- This greatly improves the accuracy of the MRAD output in both modules
- Old and incorrect conversion factor: 3.38 [(360 * 60) / 6400]
- New and correct conversion factor: 3.44 [54 / (5 * PI)]
2017-10-20 17:33:26 +02:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
ulteq
be482ea097
Advanced Ballistics - Drag model revamp & Spin drift correction ( #5566 )
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* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity
* The Mach number is now calculated in relation to the air temperature.
* Improved speed of sound calculation accuracy.
* Advanced Ballistics - DLL update
* Advanced Ballistics - Added drag function reference (JBM Ballistics)
* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708 )
* More descriptive variable names
* Minor performance optimizations
* Fixed some minor issues
* DLL rebuild
* Utilize new 'toFixed' script command
- Small performance improvement
* Fixed a typo
* Use correct reference speed for the drag compensation
* Updated all 'airFriction' values to match the new drag model
* 'Default' atmosphere now equals the ICAO standard atmosphere
* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
ulteq
098b88106c
RangeCard - Always display barrel length and bore height ( #5551 )
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- More uniform appearance with advanced ballistics enabled or disabled
2017-09-26 16:51:48 +02:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
f3d2833b28
Fix rangecard not showing wind/lead ( #4964 )
2017-03-08 19:40:48 +01:00
ulteq
3e0f85b4f1
RangeCard - Take bore height into account ( #4715 )
2016-12-01 21:20:51 +01:00
ulteq
9fdf3ceb00
Refined the range card calculation abort conditions
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* Max. elevation now never exceeds 40 MRADs
* Min. velocity now also depends bullet stability (e.g. lower for .408 CheyTac)
2016-11-15 23:11:22 +01:00
ulteq
16f3f2ca37
Optimized range card calculations
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* Removed dead code
2016-11-15 23:11:22 +01:00
ulteq
10cc0ba951
Moved all zero angle calculations into the advanced_ballistics.dll
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* Speeds up ATragMX
* Speeds up RangeCards
* Speeds up Scopes
2016-11-15 23:11:22 +01:00
ulteq
a687c49d2a
Adds settings module for ace_scopes
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* Interconnects the rangecard and scopes modules
* Hides the zeroing text when the vanilla zeroing is overwritten
* Makes the scopes module fully compatible with any 3rd party weapon pack without the need for addition compat pbos (though their use is still recommended)
2016-11-15 23:11:22 +01:00
ulteq
36c14c5dc4
Feature - Vanilla zeroing fix
2016-11-15 23:11:22 +01:00
Ozan Eğitmen
8f80cd59c8
Use GVAR where applicable
2016-07-20 07:15:18 +03:00
BaerMitUmlaut
b6324e61e9
Improved params formatting
2016-05-03 21:24:10 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
PabstMirror
c1dd2df57a
Move grid funcs and map long,lat,altitude to common
2015-06-30 12:26:51 -05:00
ulteq
3c753d74ec
Reordered the rangecard menu entries:
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* Also added the ability to copy your own rangecards
* Reference: https://github.com/acemod/ACE3/pull/1118
2015-06-10 22:56:35 +02:00
ulteq
a9b6af38e1
Barrel length is now displayed in half inch accuracy.
2015-06-07 10:16:30 +02:00
ulteq
5746128a0f
Further improved error handling when AB is enabled with incomplete configs:
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* Calculates correct solutions when parts of the ammo config are missing
* Calculates correct solutions when parts of the weapon config are missing
* Performance improvement when AB is enabled
2015-05-30 20:06:55 +02:00
ulteq
a57d8486ca
Removed some unneeded code
2015-05-29 20:51:20 +02:00
ulteq
65b9e67991
Refined the abort condition for the range card calculation
2015-05-29 20:11:07 +02:00
ulteq
d0e1af6e47
Improved missing config error handling
2015-05-29 19:39:54 +02:00
ulteq
6d1e8eebce
Reworked the range card output when AB is disabled
2015-05-29 15:07:30 +02:00
ulteq
a5a96052b8
Made use of the newly implemented speed of sound calculation
2015-05-29 13:34:34 +02:00
ulteq
ade2cc1c56
Refined the reference barometric pressure calculation
2015-05-29 12:55:16 +02:00
ulteq
01810b8723
- Altitude is only taken into account when AB is enabled
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- Separate solution caches for Vanilla and AB ballistics
2015-05-29 09:49:07 +02:00
ulteq
4ad82d9629
Switched to ctrlCreate to avoid aspect ratio problems with the listbox.
2015-05-28 20:13:22 +02:00
ulteq
697710d40d
Initial draft of the range card implementation.
2015-05-28 19:17:29 +02:00