jonpas
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e7dbcd7b58
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
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esteldunedain
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e4e2f0d661
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Add a 10% chance for the unjam action to fail (like in ACE2)
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2016-02-20 21:09:52 -03:00 |
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esteldunedain
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11f3189306
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Add an unjam action to the interact menu when the weapon is jammed
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2016-02-20 20:19:56 -03:00 |
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PabstMirror
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e587a6e6e3
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Modernize code
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2015-12-28 16:04:56 -06:00 |
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jonpas
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763cb07629
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Macro STRING to LSTRING
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2015-05-28 21:59:04 +02:00 |
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jonpas
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6072e14077
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
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Glowbal
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2250255d65
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Clientside display text option for weapon jamming
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2015-03-08 16:57:06 +01:00 |
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Nicolás Badano
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80778cf8db
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overheating: updated headers
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2015-02-08 19:54:12 -03:00 |
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Glowbal
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3f0b6650e0
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Added weapon resting & weapon jam sounds
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2015-02-01 11:11:51 +01:00 |
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Nicolás Badano
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c8811552c8
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overheating: add function headers
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2015-01-15 23:36:31 -03:00 |
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Nicolás Badano
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2a2eb38de7
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overheating: hard code path to parent script_components
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2015-01-13 00:37:53 -03:00 |
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Nicolás Badano
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a53a265117
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overheating: Replace calls to core for calls to common
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2015-01-13 00:30:39 -03:00 |
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Nicolás Badano
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1db298722b
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
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