Daniel Jupp
fa36955ffb
Fix cargo find nearest vehicle ( #4592 )
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* Inital Commit
* read function call change
added object to exclude to function call
* Removed TODO comment
2016-11-17 20:05:42 +01:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
PabstMirror
7a7e0d689a
Improve underwater cargo unloading
2016-01-27 14:56:25 -06:00
PabstMirror
3d4fc66bb1
Cargo Cleanup, Add makeLoadable
2016-01-19 14:51:58 -06:00
PabstMirror
69b53af1d3
1.54 - Replace typeName with isEqualType
2015-11-20 11:40:31 -06:00
SilentSpike
f65f6e9b72
Add support for virtual cargo
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Allows cargo objects to be added via classname and reduces simulation/synchronization overhead. Objects become physical upon unloading and cannot be re-made virtual, only scripts can add such virtual objects.
Also separates the player feedback from the loading/unloading code and adds a progress bar.
2015-09-27 17:34:37 +01:00
jonpas
7b89784aae
Removed semi-colons from return statements, command capitalization
2015-08-16 22:48:52 +02:00
jonpas
bbc715b2ee
Cleaned function headers
2015-08-16 22:41:35 +02:00
PabstMirror
21400b0174
UBC, privates, LSTRING
2015-08-14 15:46:51 -05:00
Glowbal
c016d01414
Initial load in cargo module
2015-08-10 23:07:47 +02:00